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FogpiercerNewsFogpiercer is Released!
Steam news

Fogpiercer is Released!

Fogpiercer · published 17 Jul 2026, 18:30 UTC

All newsPlayers around this dateRead on Steam

Hello everyone. We are very happy to announce that Fogpiercer has been released into 1.0 with a 25% off discount!

Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain reactions, and the environment itself can make the difference between life and death.

Watch on YouTube

What's in the 1.0 Launch?


  • Ten carriages to experiment with and find your perfect build.
  • Four drivers, including Monica, who commands the power of ice and focuses on stun-based play, Pan, who controls time and space to manipulate enemy positions, Ghost, a rage-filled specter able to summon a ghostly train and units, and Whiskey, a cheerful mechanic capable of protecting and repairing the train.
  • Three locomotives, Foggy, an all-rounder focusing on utility, Steamie, a chunky steam locomotive focusing on survival and protection, and Bullet, a very fragile high-speed locomotive all about movement.
  • Three bosses (though rumors claim they're way too organized, indicating an even more sinister force behind them!), Lojzo, capable of disabling a carriage or even train movement, Marauder, a fearless bandit leader with a penchant for fire, and Tinkerer, who summons enemies each turn.
  • Six minibosses: Bodkin, who deals more damage the more damaged he is, Hadrian, who retargets his attack if moved and tracks his target, Cronko, who gains a shield for each adjacent ally, Sapper, who attacks your deck with bloat and harmful cards, Servitor, who steals your shield and focuses the attacks of all available enemies to his target, and Mamatroshak, who spawns smaller versions of himself each time he's damaged.
  • The launch also includes two biomes, 32 enemies, 7 friendly units, over 100 cards, and new mechanics to explore.

Steam Reviews: Your Feedback Matters


We’d really appreciate it if you took a moment to leave a Steam review for Fogpiercer. Reviews are one of the main ways we get a clear read on what players are enjoying, what is not working, and what people want to see improved or added next. We read that feedback closely, and it helps guide future patches and priorities.

Official Wiki and Beginners Guide


We have some fantastic resources to get you chugging along in Fogpiercer. Check out our beginners guide here and check out the official community wiki to get all the answers you may need.

If you would like to contribute to the official wiki join the Discord and contact @dcello in the #wiki channel.

Join the Fogpiercer Community


If you’d like to talk directly with the developers, keep up with updates, or connect with other players, you can join the Fogpiercer community through the links below.

Reddit | Discord | Twitter | Facebook | YouTube | Website

https://store.steampowered.com/app/3219010/Fogpiercer/

More from Fogpiercer

Other announcements

All news
In-game event7 Sep 2026Update #11 - new cards, optimisation and bugfixesHey there everyone! We've wanted to increase the variety in the four first carriages, while also giving them more playstyles / synergies to focus on, with this update the Artillery, Protector, Minigun and Harpoon carriages are getting new base cards! Some address viability, synergies, strategies while others make for a fresh experience with a given carriage. The new cards have been in testing f…Sale6 Sep 2026Save 25% on FogpiercerSave 25% on Fogpiercer right now! Fight through the fog in this sci-fi roguelike deckbuilder where clever positioning, explosive chain-reactions, and the environment itself can make the difference between life and death.In-game event1 Sep 2026Update #10 - random encounters, grid visuals, performance and moreHey there peeps! This is an update we're all excited about, not only does it bring an increased number of Random Encounters (from 3 to 9), improved VRAM footprint and better grid cell visuals, it's also full of other notable changes that focus on making the game better such as a re-implemented HP bar which is no longer dependent on the game's resolution, improved visuals/clarity of enemy unit a…