Island Keeper is set on the remote Oregon Archipelago in the Pacific Ocean. The demo showed just a small part of the world you’ll get to explore in the full game.
While Island Keeper has some simulation features, it’s mainly an adventure game focused on exploration. That’s why we work hard to make every location unique and interesting.
You might notice that most of the game world is ocean. Unlike many games where water is just a background, Island Keeper’s ocean and underwater areas are full gameplay zones with their own mechanics, progression, and unique places to discover. Lately, we’ve been focusing on adding more underwater content.
In the demo, the underwater world was pretty basic, and you could finish the game without diving much. In the full version, exploring underwater will be a big part of the adventure. It will offer a unique experience while keeping the main goal of restoring the environment.
The underwater world in Island Keeper is much bigger than it seemed in the demo. To help you explore the deep ocean and move around faster, we’ve added a submarine. This new vehicle lets you dive to great depths, with some dives exceeding 150 meters.
You can unlock the submarine by completing a special project. After that, you’ll have full access to everything it can do.
The submarine isn’t just for getting around. While the islands have regular trash, the deep ocean holds dangerous nuclear waste that only the submarine can collect.
As you clean the ocean, the ecosystem recovers, and the water changes from polluted to clear. Some of you may have noticed changes in ocean pollution during the demo, but back then, the water color reflected global pollution rather than underwater waste.
When you return to base, you can process the waste you’ve collected at the submarine control terminal. You can trade it for valuable resources, even if you haven’t unlocked the recipes yet.
The underwater world has many unique places made for you to explore and find new opportunities. Here are a few I’d like to share.
The full game map is much bigger than in the demo, so going back to the main base all the time would get tiring. To fix this, we’ve added an outpost system.
You’ll be able to unlock outposts by using the waste you collect. Each outpost has everything you need for smooth gameplay, like a recycler, crafting station, and item storage.
Thank you to everyone who played the demo, shared feedback, reported bugs, and helped make Island Keeper better.
All feedback, whether positive or critical, helps us improve the game. Your input shapes future updates, and there’s a lot of exciting content coming soon.