
Hello Everyone!
First of all a huge thanks to everyone for playing. we had a huge amount of extra player with this update nearly doubling our wishlists!
We just released the first patch for Major Update #3.
We added 14 Steam Achievements for all you achievement hunters out there!
We added 3 new skins but focused mostly on fixing addressing feedback, a bit of balancing and fixing some minor bugs.
Patch Notes:
- Added 14 Steam Achievements.
- 3 new skins
- After defeating the final boss you no longer have to go back to the main menu again if you want to continue playing.
- Added an option in the settings to increase monster visibility - It darkens the background and all background elements(including giblets and effects) significantly to make monsters more clear.
- You can now see your experience & experience to next level in the character tab.
- We heard everyone's feedback about the Training Dummy(way too strong). All damage is done through the training dummy has 50% effectiveness now. Healing for hitting the training dummy is also 50% effective.
- Reduced Ghost hammer chance overall slightly(Also too strong).
- Health On Hit has been buffed across the board. This includes the upgrades and the hammer.
- Added some minor missing UI SFX.
- Slightly improved atmosphere in the beach level
- Improved coin performance.
- Adjusted some boss upgrade values.
- Fixed visual artifacts happening sometimes when hitting monsters
Also a huge thanks to everyone who took the effort to send feedback & report bugs to us, this helps us out a ton!
Have a great day!
Brainfog Games