Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Whack A MonsterNews0.4.1 Major Update #3 - Patch #1 - Steam Achievements
In-game event

0.4.1 Major Update #3 - Patch #1 - Steam Achievements

Whack A Monster · published 17 May 2026, 17:26 UTC

All newsPlayers around this dateRead on Steam

Hello Everyone!

First of all a huge thanks to everyone for playing. we had a huge amount of extra player with this update nearly doubling our wishlists!

We just released the first patch for Major Update #3.

We added 14 Steam Achievements for all you achievement hunters out there!

We added 3 new skins but focused mostly on fixing addressing feedback, a bit of balancing and fixing some minor bugs.

Patch Notes:

- Added 14 Steam Achievements.

- 3 new skins

- After defeating the final boss you no longer have to go back to the main menu again if you want to continue playing.

- Added an option in the settings to increase monster visibility - It darkens the background and all background elements(including giblets and effects) significantly to make monsters more clear.

- You can now see your experience & experience to next level in the character tab.

- We heard everyone's feedback about the Training Dummy(way too strong). All damage is done through the training dummy has 50% effectiveness now. Healing for hitting the training dummy is also 50% effective.

- Reduced Ghost hammer chance overall slightly(Also too strong).

- Health On Hit has been buffed across the board. This includes the upgrades and the hammer.

- Added some minor missing UI SFX.

- Slightly improved atmosphere in the beach level

- Improved coin performance.

- Adjusted some boss upgrade values.

- Fixed visual artifacts happening sometimes when hitting monsters

Also a huge thanks to everyone who took the effort to send feedback & report bugs to us, this helps us out a ton!

Have a great day!

Brainfog Games

More from Whack A Monster

Other announcements

All news
Community11 Sep 2026Major Update Coming SoonHey everyone! It's been about a month since our last update and this is for good reason. First of all both of us rested up a bit after a long stretch of very intensive game development. Secondly and more importantly, we were working very hard on the new update. The update has been completed and is currently undergoing testing! Another teaser for what's coming! A second new level and a very cool…Game update7 Aug 2026Hotfix #2- Large monsters no longer cause the training dummy & other large monsters to despawn. - Fixed minor memory leakGame update5 Aug 2026HotfixLarge enemies having priority no longer cause certain bosses to despawn