Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Xenonauts 2NewsFull Release 7.27.11 Released! (Experimental)
Game update

Full Release 7.27.11 Released! (Experimental)

Xenonauts 2 · published 24 Sep 2026, 08:47 UTC · build 25495298

All newsPlayers around this dateRead on Steam

This update is only accessible by switching to our Experimental branches (instructions on how to do so here). Another small hotfix for 7.27 as we've identified another crash bug and dealt with a recently-introduced translation bug. We're planning on releasing this build onto the main branch on Monday unless further issues are identified!

Bugfixes:

  • Fixed a crash that could occur at the end of tactical combat if a player manually aborted the mission just before it automatically transitioned back to strategy, causing the game to run two parallel loading threads.

  • Fixed the "Operations Points available" popup after the ATLAS Base mission not being translated.

More from Xenonauts 2

Other announcements

All news
In-game event29 Sep 2026Full Release 7.27.11 STABLE Released!We've released another collection of bugfixes for Xenonauts 2, fixing another three crashes and addressing the "Operations Points Available" popup after the ATLAS Base mission not being translated (a bug which had been introduced a few weeks ago), along with some other more minor fixes. Another update is planned in the next week to fix a few additional (but minor) translation issues. As mention…Game update18 Sep 2026Full Release 7.27.10 Released! (Experimental)This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Another small hotfix for the 7.27.x builds. Bugfixes: · Screen shake from firing weapons now works correctly when toggled on - this got broken when we added the settings option for screen shake around launch. Obviously, if you find this annoying you can just toggle it off! · Fixed a r…In-game event7 Sep 2026Full Release 7.27.7 STABLE Released!Another hotfix has been released onto the main Xenonauts 2 branches for everyone to play. We're hoping this is our final hotfix for this series of builds, as this fixes the two remaining reproducible crashes in the game and has made several improvements to the Mod Manager panel. We are working on a larger update in the background, and we should have some more to say about that soon! Game Update…