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Xenonauts 2NewsFull Release 7.27.10 Released! (Experimental)
Game update

Full Release 7.27.10 Released! (Experimental)

Xenonauts 2 · published 18 Sep 2026, 19:20 UTC · build 25391639

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This update is only accessible by switching to our Experimental branches (instructions on how to do so here). Another small hotfix for the 7.27.x builds.

Bugfixes:

  • Screen shake from firing weapons now works correctly when toggled on - this got broken when we added the settings option for screen shake around launch. Obviously, if you find this annoying you can just toggle it off!

  • Fixed a rare crash that could occur during the AI turn in tactical missions, sometimes triggered if an unconscious unit was being carried in a soldier's inventory.

  • Fixed some further localisation fixes, including a few broken code tags that were causing error text to occasionally show in Spanish and Korean.

More from Xenonauts 2

Other announcements

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Game update24 Sep 2026Full Release 7.27.11 Released! (Experimental)This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). Another small hotfix for 7.27 as we've identified another crash bug and dealt with a recently-introduced translation bug. We're planning on releasing this build onto the main branch on Monday unless further issues are identified! Bugfixes: · Fixed a crash that could occur at the end o…In-game event7 Sep 2026Full Release 7.27.7 STABLE Released!Another hotfix has been released onto the main Xenonauts 2 branches for everyone to play. We're hoping this is our final hotfix for this series of builds, as this fixes the two remaining reproducible crashes in the game and has made several improvements to the Mod Manager panel. We are working on a larger update in the background, and we should have some more to say about that soon! Game Update…Game update3 Sep 2026Full Release 7.27.7 Released! (Experimental)This update is only accessible by switching to our Experimental branches ( instructions on how to do so here ). This is hopefully the final build in the 7.27.x series of minor updates and if all goes well we'll release it onto the public branches early next week. Also, we should be putting out a few more details on what we're currently working on in the next few weeks! Bugfixes: · Fixed a crash…