Breachline · published · build 25282538

Status effects you can see. Until now every effect on an enemy was the same thin ring, and three of them — slow, the Amp Beacon and the Scanner reveal — showed nothing at all. You could not tell whether your EMP was doing anything.
A buffed enemy is now tinted in its buff's colour: fortify amber, shield teal, haste blue, cloak violet. It does not matter whether the buff is the enemy's own or comes from a carrier's aura nearby. With several buffs, the most dangerous one sets the colour.
Suppress and dampen recolour no one — they act on your towers, so the carrier's chip is what shows them.
Hidden enemies stay hidden: a cloaked enemy on fire does not give itself away with flames. The /auras dossier now describes how each effect looks.
Towers could be built on top of your base, and on the enemy garage. Both are solid now — you can still build right up against the base.