
July 23, 2026
A new roadmap with upcoming features and changes will be showcased soon. Thank you for all your feedbacks and critics on the game!
Added the Thunder Ball skill to the Skill Tree based on community feedback.
Designer’s Note: In the late game, Thunder Strike and its related rune stats gradually become less impactful. Force Ball suffers from a similar issue, causing the gameplay to become increasingly idle.Our design goal has always been to encourage players to actively participate in completing levels. The new Thunder Ball skill allows Force Ball’s active ability to summon lightning strikes when it collides with an enemy, improving the late-game viability of both Force Ball and Thunder Strike.
Runes can now also be upgraded by pressing the V key.
Reduced the difficulty of the final levels (Levels 22–25).
Slightly increased the chance for enemies to drop runes.
Increased the base stats of all runes.
Increased the maximum rune tier that can spawn.
Removed the Protection Money rune attribute.
Removed the Nova Damage rune attribute.
Reduced first-time completion rewards for early levels.
Slightly increased building unlock and upgrade costs.
Fixed an issue where the final boss did not deal damage.
Fixed an issue where Snowball could instantly kill targets before the Nova spell triggered.
Fixed an issue where rune levels with three or more digits were not displayed correctly.
Fixed a crash that could occur after reaching Level 300.
Fixed an issue where achievements could incorrectly be trigger when replaying an earlier level.
Fixed an issue where UI popups could appear multiple times when replaying levels.
Fixed an issue with rune break values.
Tutorial videos do not appear on Linux.