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DUMPLingNewsv1.0.2-260429 Patch
Game update

v1.0.2-260429 Patch

DUMPLing · published 29 Apr 2026, 20:21 UTC

All newsPlayers around this dateRead on Steam

Changes:

Damage Rush Mode Debug Startup Enabled -> Debug Startup Disabled
Heart Pickup calculated by collider -> Heart Pickup calculated by distance to player
Corn Kernel Upgrade Damage 10 -> 30
Carrot Spiral Upgrade Damage 3 -> 20
Explosion Upgrade from 3% Projectile Explosion Upgrade sound effect volume 1 -> 0.2
10 Upgrade Points Suggestion Arrow Text line count 3 -> 2
Upgrade Panel Upgrade Button sprite update Square -> 2026_02_08_0mt_Kleki (1)
Aligned DMGCOUNTERBETA with Text (TMP) to both -> Y=64
Changed Next Upgrade Text formatting No Underline -> Yes Underline, Y=153 -> Y=170

Bug Fixes:

Fixed Bug Fried Egg Bomb upgrade not supported in Damage Rush Mode
Fixed Bug Carrot Spiral Upgrade not supported in Damage Rush Mode
Fixed Bug Corn Kernel Upgrade not supported in Damage Rush Mode
Fixed Bug Able to press enter in a non-first scene load of Menu
Fixed Bug Loot Crate panel upgrades repool all upgrades once you select all of them instead of saying "no upgrades left"
Fixed Bug Loot Crate panel upgrades Upgrade Image Icon not fading with panel parent

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In-game event6 Sep 2026v2.1.0-260906 UpdateChanges: ENEMIES: Added 3 new enemy types: Dasher periodically winds up, displays a red warning line, then rapidly dashes toward the player. Exploder chases the player, stops within range, grows/pulses during a wind-up, then explodes and damages the player and nearby enemies. Lurker hides and becomes untargetable, moves closer while invisible, then fades in, fires a projectile, and disappears a…Major update6 Sep 2026v2.0.0 UpdateChanges: UI Graphics Change (Image to striped background) in scenes: Settings (collection) Credits (credits) Character Selection (freeplayCharSelector) UI Menu Redesign UI Scenes merged (3) Removed character unlock system Changed Scroll Sensitivity for Skills Tab 1 -> 15 Changed Bloom Calculation method in Enemy.cs Changed Bloom Dirt Texture none -> Jelly Changed Bloom Intensity 7 -> 5 Changed…Game update27 Aug 2026v1.2.2 PatchChanges: Reworked campfire prefab and configured settings Added Seed Generation to environment, 9 prefabs changed (Seed PRIVATE) Added Archives Section in Main Menu Added Archives Scene Removed Damage Rush Mode Section in Main Menu Realignment for Main Menu UI buttons Configured performance optimization Configured physics calculation Cleaned up internal folder(s)