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DUMPLingNewsv1.2.2 Patch
Game update

v1.2.2 Patch

DUMPLing · published 27 Aug 2026, 19:18 UTC

All newsPlayers around this dateRead on Steam

Changes:

Reworked campfire prefab and configured settings
Added Seed Generation to environment, 9 prefabs changed (Seed PRIVATE)
Added Archives Section in Main Menu
Added Archives Scene
Removed Damage Rush Mode Section in Main Menu
Realignment for Main Menu UI buttons

Configured performance optimization
Configured physics calculation
Cleaned up internal folder(s)

More from DUMPLing

Other announcements

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In-game event6 Sep 2026v2.1.0-260906 UpdateChanges: ENEMIES: Added 3 new enemy types: Dasher periodically winds up, displays a red warning line, then rapidly dashes toward the player. Exploder chases the player, stops within range, grows/pulses during a wind-up, then explodes and damages the player and nearby enemies. Lurker hides and becomes untargetable, moves closer while invisible, then fades in, fires a projectile, and disappears a…Major update6 Sep 2026v2.0.0 UpdateChanges: UI Graphics Change (Image to striped background) in scenes: Settings (collection) Credits (credits) Character Selection (freeplayCharSelector) UI Menu Redesign UI Scenes merged (3) Removed character unlock system Changed Scroll Sensitivity for Skills Tab 1 -> 15 Changed Bloom Calculation method in Enemy.cs Changed Bloom Dirt Texture none -> Jelly Changed Bloom Intensity 7 -> 5 Changed…Game update19 Jul 20261.2.1 PatchChanges: New formula for calculating effective damage New formula for calculating day night cycles Added Night Hunter upgrade to upgrade pool Added Freeze Chance upgrade to upgrade pool Added Freeze Chance upgrade to upgrade pool Changed upgrade list culmulative damage display text to Mint color Removed Miniboss 1 Removed Miniboss 2 Bug Fixes: Fixed bug where minibosses would be kicked outside…