Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
eXoSpace Combat EngineerNewsRelease 90 - Small patch
Game update

Release 90 - Small patch

eXoSpace Combat Engineer · published 23 Sep 2026, 09:09 UTC

All newsPlayers around this dateRead on Steam

This patch fixes a bunch of bugs that were reported after launch. For now I'm focusing on stability and bugfixing.

Changes:
- The log file(s) of the previous run are now preserved, to help in debugging.

Bugfixes:
- Could not open mercenaries panel while control hints were open.
- Updating drone design could cost resources when it should not.
- Switching cheap drone design for a more expensive one let you keep the same amount until they died.
- Railgun shots would pass through asteroids and friendly ships.
- The amount of XP granted from exploration was halved, resulting in reduced XP gain from mission completion.
- Distress calls were missing from the Wild Waste.
- Some edge condition could cause victory to fail when boss was defeated.
- Over-eager stall detection caused restart when rendering a frame took too long.
- Crash when loading corrupted or missing save.
- Crash on removing logfile when it is open elsewhere.
- Crash when switching to exclusive fullscreen when it is not supported in the display mode.

More from eXoSpace Combat Engineer

Other announcements

All news
Game update9 Oct 2026Release hotfix 98This fixes two issues in the last update: - The default UI scaling was off on high density screens. - A controller could not activate buttons in combat screen in some cases.Game update9 Oct 2026Release update 97 - Improving controller support, targeting lasers and bugfixes.Another update fixing several bugs, adding two new parts and improving controller support. Changes: - Much improved controller support: duplicate mappings removed, and default mapping now works well both in editor and flight. - Can now map multiple controls to a single action. - Camera panning is by default now mapped to both WASD and arrows. - Resetting to default can now be done separately fo…Game update5 Oct 2026Update 96 - Bugfixes & VSync toggleChanges: - Added vsync toggle in settings. - The game now pauses and drops input when Steam Overlay is active. - Added configurable zoom controls. - Added configurable camera panning controls. - Drag-selection os no longer active while in paint mode. Bugfixes: - The cursor could leave the screen. - After rewind to arrival camera would not jump to new player position. - The scrollbar in the merc…