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Dwarven ForgeNewsPatch 1.0.2
Game update

Patch 1.0.2

Dwarven Forge · published 14 Aug 2026, 23:14 UTC

All newsPlayers around this dateRead on Steam

Smithing Balance & Processing Times

All bars, swords, and axes now have tiered crafting times that scale with material quality.

Bars (smelting time)

Copper → 5s · Bronze → 6.7s · Iron → 8.3s · Steel → 10s · Mithril → 11.7s · Amethyst → 13.3s · Prismite → 15s
Swords (smithing time)

Copper → 5s · Bronze → 6.7s · Iron → 8.3s · Steel → 10s · Mithril → 11.7s · Amethyst → 13.3s · Prismite → 15s
Axes (smithing time, 1s longer per tier than swords)

Copper → 6s · Bronze → 7.7s · Iron → 9.3s · Steel → 11s · Mithril → 12.7s · Amethyst → 14.3s · Prismite → 16s

Processing speed upgrades now meaningfully reduce these times thanks to an accompanying bug fix where item craft times were previously ignored.

More from Dwarven Forge

Other announcements

All news
Game update15 Aug 2026Patch 1.0.3Processing speed upgrades have been completely rebalanced. All upgrades now contribute meaningfully to smithing speed, with later-tier upgrades providing exponentially greater returns. A fully upgraded smithy processes items near-instantly. New speed values per level (max 3 levels each): · Copper — +1.0 · Bronze — +1.5 · Iron — +2.0 · Steel — +3.0 · Mithril (sword & axe) — +4.0 each · Amethyst…Game update14 Aug 2026Patch 1.0.1Patch Notes Pillar Behavior Update · Pillar now damages monsters caught in its impact radius, in addition to mining ore · Pillar spawn logic now prioritizes ore nodes; if no ore is present in the scene, it will instead target a random monster · Fixed an internal timer bug ( Time.get_ticks_msec ) — pillar's rainbow color effect now uses a per-instance delta counter Processing Speed Fix · Fixed a…Game update17 May 2026Demo UpdateDecreased Lantern level needed xp per level to go further down from levels 2 to 6.