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Knave PlaytestNewsv0.8.06 - The bugfixening
Game update

v0.8.06 - The bugfixening

Knave Playtest · published 12 Aug 2026, 18:36 UTC · build 24698366

All newsPlayers around this dateRead on Steam

This update doesn't bring much in terms of content but the game should now be 100% bug free guaranteed or your money back*!(*offer applies only to playtesters who have received the game for free)

## Additions

- Weapon is now carried between floors

- Raised monsters are now single-use

- Cards can change art

- Action forecasts under Avoid,Fight,Drink buttons; toggled in the game options

- Numeric card ranks, also toggled in game options

- Greyed-out cards tell you why they're greyed out

- In-game tutorial text

- Unlocked classes can be revealed in the Collection

- Prices in the item collection

## Tweaks

- Every floor after the first adds 2 dungeon modifiers instead of 1

- Golden Boots only charge for consecutive avoids

- Encounter scene layout and behaviour

- Lotsa tooltip rewording

## Fixes

- Dying on the last card of a room or floor no longer softlocks the gane

- Thief's Gloves correct payout

- Game-over screen firing twice

- Fixed ghost duplicate in pouch

- Weapon now correctly calculates threshold from modified monster in stack

- Room card values didn't refresh after using an item or finishing an encounter

- Final room card layout

- Avoid button vanishing after loading a save

- Death save no longer disables abilities

- Crash on Armored monsters

- Fixed Pause Menu not working on Shop and Carousel screens

- Clicking no longer hides tooltips in the Collection

- Carousel hover tooltips

- Tooltips now refresh when a card is flipped

- Peek button hides choice panel buttons, has hover and tooltip now

- Fireball now refreshes every floor

- Fixed dungeon modifiers panel hover for individual modifiers

- Carried cards no longer show up in the deck knowledge view

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Game update16 Sep 2026HUGE update! Biggest one so far!Very excited for this update! Two very big additions (and a host of new content along with them). Additions · Boss Decks ! · Every 3rd and 6th floor is now a Boss Floor and contains an additional challenge · 2 new boss decks · Subclasses ! · After defeating a Boss Floor, each class can choose a subclass · 32 new subclasses · 7 new dungeon modifiers · The Collection is now accessible during the…Game update21 Aug 2026A new name!Game now has a brand new name! In homage to its game ancestors (Rogue, Scoundrel), I've decided the best name for this game is... ✨ Knave ✨ Along with the name change, there is now a \ intro animation and an input buffering system that should make the game feel more responsive. Oh, and Dungeon Prices have been severely inflated . The dungeon recession has happened, the economy is in shambles. N…Game update19 Aug 2026v0.8.17 - QOL and class reworks- Reworked Barbarian, Monk, and Wizard - Reworked player's Card areas: - Dynamic resizing of card areas according to contents - BeltArea for Pouches and Revolver - Expanded on the targeting reticle: - Can now drag cards out of area to begin targeting - Can now use targeting for almost everything; weapons, potions, etc. - Cards now show their unmodified values, toggleable in game settings - Can…