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Oath Eternal PlaytestNewsPatch v0.32.3
Game update

Patch v0.32.3

Oath Eternal Playtest · published 10 Aug 2026, 19:54 UTC

All newsPlayers around this dateRead on Steam

This patch adds five new Relics, expands enemy attack variety, reworks the Cryptic Vault, improves combat hit detection, and fixes quest progress and merchant UI issues.

HIGH-LEVEL CHANGES:

  • Added five Relics, including three new Legendary Relics exclusive to Elite mode.

  • Expanded the attack variety of Goblins, Servants of the Profane, Pyromancers, Exactors of Penitence, and Bats.

  • Reworked the Cryptic Vault to include new rewards.

ENEMIES AND COMBAT:

  • Goblins now alternate between two melee attacks, including a backflip, and periodically throw explosive bombs.

  • Servants of the Profane can now fire aimed void projectiles and summon a sustained rain of void projectiles.

  • Pyromancers now cast Scorching Ray instead of launching Fireballs.

  • Exactors of Penitence now throw spectral knives instead of Fireballs and use their ranged attack more frequently.

  • Bats now alternate between two attack animations.

  • Crystallized Golems and Exactors of Pain now correctly use unblockable attacks, and Golem enemies resist knockback.

  • Improved attack timing and hit detection across many enemies, including Moss Golems, armored enemies, Dark Defilers, Drakes, Flame Hounds, Shieldbearers, and Swordmasters.

LEVEL GENERATION:

  • Cryptic Vaults now include dedicated rewards behind the locked door.

ITEMIZATION:

  • Added Relic of Shimmering and Relic of Haste, replacing the prior Relic of Exploration and Relic of Pathfinding.

  • Relics of Pathfinding and Exploration no longer drop, and their raid-duration effects have been disabled. Existing copies remain but have no effect.

  • Added three new Elite-only legendary Relics: Relic of Sacrifice, Relic of Inversion, and Relic of Channeling.

  • Elite bosses can now drop Legendary Relics. The three new Legendary Relics are exclusive to the Elite Horror of Veynhold.

OUT OF RAID EXPERIENCE:

  • Extraction quests correctly now display their current progress in the Journal and merchant quest menus.

UI AND MENU SYSTEMS:

  • Standardized the size and appearance of the Quests tab across all merchants.

  • Fixed the Jeweler's quest notification dot appearing in the wrong location.

  • Fixed intermittent focus and tooltip animation errors in merchant, stash, and Camp menus.

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