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Oath Eternal PlaytestNewsPatch v0.32.10
Game update

Patch v0.32.10

Oath Eternal Playtest · published 14 Sep 2026, 21:17 UTC

All newsPlayers around this dateRead on Steam

This patch improves enemy attack readability and boss behavior, adds merchant buybacks at the sale price, and refreshes death effects and room transitions.

ENEMIES AND COMBAT:

  • Reduced Moss Golem attack animation speed by 25%, giving you more time to react.

  • Kobold Warriors now always use their telegraphed attack instead of mixing in untelegraphed attacks.

  • Severin's arrow barrage now has a short telegraph, with arrows hovering and flashing before launching.

  • Improved the positioning and attack selection for some bosses, improving intelligence, variety, and pacing of boss fights.

  • Halved the vertical detection range of grounded non-boss enemies, making them less likely to track you from below.

OUT OF RAID EXPERIENCE:

  • Items sold to merchants can now be bought back for the same amount of gold you received.

UI AND MENU SYSTEMS:

  • Pressing the inventory key (I by default) now opens the Character tab directly, including when another system menu tab is open. Pressing it again closes the menu.

  • Ctrl-clicking a backpack item while a merchant handover window is open now places eligible items into handover slots instead of offering them for sale.

  • Improved text alignment and spacing in tutorials, signposts, merchant dialogs, and camp messages, along with text wrapping on the death screen.

ART, SOUND, AND MUSIC:

  • Added a new death flow with screen dimming and a death animation.

  • Added brief fades when moving between rooms or using teleporters for smoother transitions.

More from Oath Eternal Playtest

Other announcements

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Game update16 Sep 2026Patch v0.32.12This patch fixes two enemy attacks, improves teleporter spacing, and fixes blocked exits in the Oathbound Chamber. ENEMIES AND COMBAT: · Fixed Camille's Incinerate attack failing to damage players beneath her. · Adjusted the Exactor of Castigation's slam to hit around the impact point in front of it. LEVEL GENERATION: · Teleporters no longer appear in adjacent rooms. MISCELLANEOUS, PERFORMANCE,…Game update15 Sep 2026Patch v0.32.11This patch improves enchantment variety and fixes secret-room door connections. LEVEL GENERATION: · Fixed secret room door connections to avoid unintended second entrances. · Fixed secret room door blockers and arrows so they work correctly from either side of the doorway. ITEMIZATION: · Adjusted Goblin Ear and Cursed Talisman enchantments to provide more varied effects and avoid duplicate ench…Game update13 Sep 2026Patch v0.32.9This patch makes controller and mouse prompts less prone to accidental switching and fixes a softlock when rapidly advancing through the narrative intro. PLAYER CHANGES: · Mouse movement now requires a small, deliberate movement before input prompts switch from controller to keyboard and mouse controls. UI AND MENU SYSTEMS: · Fixed a softlock that could occur when rapidly advancing through the…