Coming in a few days late, for this July dev update video, I wanted to show some more combat-centric play.
Watch Dev Walkthrough #2
Vampirium: 1997 is about massive possibility spaces, so I hope this shows a little of how the game expands beyond stealth. Let us know what you think, and please continue to spread the word on the weird thing we’re making here.
If you haven’t done so already, wishlist and follow this page for updates as we post them.
Mike