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Vampirium: 1997NewsDev Update #1 - Vampirium: 1997
Community

Dev Update #1 - Vampirium: 1997

Vampirium: 1997 · published 8 Jul 2026, 15:55 UTC

All newsPlayers around this dateRead on Steam

To kick things off, here’s an update on the game’s status from May. In it, I play a run through of The Manor, one of the first locations you visit in the game.

Watch the Developer Gameplay Update

We’ll be sharing videos like this throughout development, showcasing our progress, and giving you ideas for how to play when the time comes. I’ll also post some deep dives on our weirder mechanics as I’m working on them. Check in to give your feedback, and get some insights into what we’re making.[/p]

If you haven’t done so already, wishlist and follow this page for updates as we post them.

More from Vampirium: 1997

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Community3 Aug 2026Dev Update #2 - Introducing Vampirium: 1997's combat systemsComing in a few days late, for this July dev update video, I wanted to show some more combat-centric play. Watch Dev Walkthrough #2 Vampirium: 1997 is about massive possibility spaces, so I hope this shows a little of how the game expands beyond stealth. Let us know what you think, and please continue to spread the word on the weird thing we’re making here. If you haven’t done so already, wishl…Community8 Jul 2026Welcome to the VampiriumThank you for clicking your way to our page. We’re incredibly excited to be announcing the game, and to have you here from day one. If you haven’t already, please wishlist the game and follow it here so you see future updates from us. Much like the vampires of His Majesty’s Empire, we’re not hiding any more; there will be plenty of dev notes and discussions between now and release, giving you a…