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Universe XNewsFixes and additions
Game update

Fixes and additions

Universe X · published 14 Jun 2026, 19:02 UTC

All newsPlayers around this dateRead on Steam

Bug fixes:
- Weapon changing in System Ailask crashes the game: fixed
- Ship changing in a different system may crash the game: fixed
- Bought ships not being saved correctly: fixed
- Bought ships not displayed in every garage: fixed
- Battleship Relentless not shooting at anyone some times: fixed
- Asteroid Miners going to wrong location: fixed
- Not being able to place beacons after miners dying even though miner limit for the system is bellow the maximum: fixed
- Optimization improvement
- Other bug fixes...

Additions:
- Added luxury yacht and ability to buy ships in space not only in shipyards. For now it is only for luxury yacht. This ship will allow you to display your wealth and it is powerful.

More from Universe X

Other announcements

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Major update14 Sep 2026Huge overhaul + additions + improvements + ...Interesting stuff... I have been working long hours for this one and it is indeed my favorite update. It features UI overhaul which was long needed because previous was extremely ugly. It features AI improvements ( try out the demo version so you can see for yourself ), ship fighting... etc . AND MOST IMPORTANTLY MISSIONS! Missions have been added and will be added. I have created a framework f…Game update18 Jul 2026New Stuff and FixesNPC Ships · Ships no longer get stuck floating in place doing nothing. This had several separate causes, and all of them are fixed: patrolling ships freezing once they reached their destination, ships parking just outside a trade lane and never entering it, and ships giving up permanently when they couldn't work out a route. · Ships that can't find a route to where they're going now fly there d…Game update23 Jun 2026Bug Fixes and QoL ImprovementsFleet Attack Missions · Ships in your fleet no longer stand around doing nothing after killing an enemy. They will now always find the next closest target and go after it. · When a mission starts, all ships not involved in the battle are now hidden so the fight feels focused and clean. They come back when it's over. · Credits and items dropped by enemies during a mission are now automatically a…