Ships in your fleet no longer stand around doing nothing after killing an enemy. They will now always find the next closest target and go after it.
When a mission starts, all ships not involved in the battle are now hidden so the fight feels focused and clean. They come back when it's over.
Credits and items dropped by enemies during a mission are now automatically added to your inventory when the battle ends. You no longer need to fly around picking them up yourself.
Fixed an issue where the auto-collect could accidentally pick up loot that was already floating in space before the battle started. Only drops from the actual fight are collected now.
UI
Fixed the Business upgrade panel appearing too large in-game even when it was set to a smaller size. It now correctly respects the size it was given.
Weapons
Weapon shop now loads correctly regardless of which station you visit.
Weapons in your inventory are restored correctly when loading a save, including their damage values and appearance.