Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Luditect: Game Design ToolNewsLuditect v1.0.5 Is Now Live!
In-game event

Luditect v1.0.5 Is Now Live!

Luditect: Game Design Tool · published 28 May 2026, 17:41 UTC

All newsPlayers around this dateRead on Steam

Hello Designers!

We are back with another packed update focusing heavily on workflow speed, quality-of-life (QoL) improvements, and brand-new features across all editors. Based on your feedback, we've optimized navigation, document handling, and scene composition to make your game design process smoother than ever.

Here is the full breakdown of what’s new in v1.0.5:

General & UX Improvements

  • Direct Zooming Shortcuts: We’ve overhauled the canvas navigation. You can now use Ctrl + / Ctrl - or Ctrl 0 to reset your view. Even better, numpad + and - keys now let you zoom in and out directly without needing to hold the Ctrl key.

  • "Zoom to Fit" Buttons: Never lose your nodes again. We added a dedicated Fit button to the ScenarioEditor toolbar and a brand-new Maximize/Fit icon next to the Undo/Redo actions in the SkillTreeEditor.

  • Middle-Click Panning: In addition to right-click panning, you can now hold down your mouse wheel (Middle-Click) to pan across the ScenarioEditor canvas smoothly.

  • Universal F2 Rename: Speed up your documentation. Pressing F2 now allows inline renaming for Chapter nodes, Task Management columns, and Skill Tree headers instantly.

  • Canvas Search (Ctrl+F): Instantly focus and highlight the search bar in the ScenarioEditor chapter view using the standard Ctrl + F shortcut.

Story & Scenario Systems

  • Instant Chapter Access: When a chapter node is selected in the Story Overview, simply hit Enter to jump straight into that chapter's inner flow.

  • Smart Comment Block Parenting: Grouping is now automated! Dragging a Comment Block now automatically detects and moves all the nodes inside its bounds in real-time. Multi-selection logic is fully preserved, and hitting Ctrl + Z safely reverts the entire group to its previous position.

Document Creation Tool Upgrades

  • Hyperlink Integration: You can now insert clickable web links or cross-references into your text documentation using the new link icon on the toolbar.

  • Keyboard-Only Page Swapping: Move between your document pages swiftly by pressing Alt + Arrow Keys when text is not actively selected.

  • Advanced Table Formatting: Thanks to the new "Cell Align" feature, you can now align images inside tables to the left, center, or right. Also, you can easily append new rows and columns directly from the toolbar's Edit menu.

Level Design & Prototyping Tools

  • Snap to Grid Controls: When the Ruler is visible, moving or resizing shapes, walls, arrows, or polygons will now automatically snap to grid points for precise layout placement.

  • Z-Order Layer Management: Easily control the rendering priority of your elements. Use the new Back / -1 / +1 / Front buttons in the properties panel to push objects to the foreground or background.

  • Curved Movement Annotations: Straight arrows can now become organic paths. Check the "Curved Line" option on selected arrows to turn them into bezier curves, and fine-tune their curvature with the new slider.

Performance & Bug Fixes

  • Minor Bug Fixes: Under-the-hood polish to iron out various minor issues and improve overall software stability.

  • Optimization Work: General performance optimization tweaks have been implemented across all major workspaces to make your designing experience smoother and faster.

Thank you for your continuous support, feedback, and bug reports! Jump into v1.0.5 now and let us know what you think in our community hub or Discord server.

Happy designing!

More from Luditect: Game Design Tool

Other announcements

All news
Community25 Aug 2026100+ Active Users! 🎉We just crossed 100 active users on Luditect — a huge milestone for a tool that started as a side project during consultancy work. Thank you to everyone who's been testing, reporting bugs, and pushing this tool forward. Your feedback has directly shaped what Luditect is becoming, and we couldn't have gotten here without this community. More updates, features, and improvements are on the way. Th…Game update14 Aug 2026Luditect v1.5.1 — Update NotesFixed skill tree nodes not being creatable or deletable, split-screen "Add Node" popup getting clipped off-screen, and connections drawn between panels sometimes attaching backwards. Also added the ability to permanently delete old projects from the start screen (with confirmation).Major update6 Aug 2026Luditect v1.5 Released!Hello Luditect Developers and Designers! We are back with v1.5 , a major update built around two things: a brand new module for tabletop designers, and a sweeping round of stability fixes across the editor. Node graphs are faster, projects are leaner, and several long-standing friction points in daily workflows have been sanded down. Here is what's new in Luditect v1.5: New Features · Board Gam…