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EMUUROMNews1.0.2 Patch notes
Game update

1.0.2 Patch notes

EMUUROM · published 28 May 2026, 17:00 UTC · build 23455791

All newsPlayers around this dateRead on Steam

Just in time for the Thinky Direct stream, a new version of EMUUROM is available! Also, cloud saves should now work for Windows and Mac - we're working on getting it working on Linux as well.NOTE: If you play on two computers, be sure your savefile is synced to Steam Cloud before you start the game on another computer. Otherwise Steam could overwrite your main save with a fresh one (and it doesn't always warn about overwriting your save in some cases)!

Big changes


- Fix Steam-related crash when starting the game
- Add an error message if Achievements unavailable
- Fix softlock and graphics glitch in Ohtomuer (thanks, Boink, Cy, and others!)
- Fix Ohtomuer starting when [REDACTED]
- Add a path to 2-4 to prevent locking you out (thanks, jengamouse!)

Small changes


- Fix Harju root rune
- Make Seeväsheenä faster to unfreeze
- Fix port graphics in 5-2
- Fix incorrect area texts in the map (thanks, calfromkansas!)
- Edit player location saving to prevent clipping (thanks, forster82 and Aaron)
- Small grammar fix
- Small pronunciation fix (Thanks, watermalone1!)

Audio changes


- Change to smoother waveforms for less harsher sound overall
- Make Kuovi sfx quieter
- Edit track volumes throughout
- Fix incorrect music playing in 7-6Happy exploring!
- Borb

More from EMUUROM

Other announcements

All news
Game update6 Sep 20261.0.9 Patch notesOhhh boy, it's been a while! The summer is over, so it's time to get back to work. I've been sitting on some changes for a while, and finally gathered enough energy to make some more fixes and push a bugfix update. (So yeah, despite the wait, there are NO NEW FEATURES on this build.) Crashes fixed - fix crash when freezing Suenpentu and going to Forest's Cover (Thanks, Goose_Isnt_Cooked!) - fix…Game update27 Jun 20261.0.8 Patch notesTo commemorate the Steam summer sale, some new fixes are now live! Bigger fixes - achieved achievements are saved to the savefile to record them even when there's no connection to Steam API - on the title screen, check the savefile for unachieved achievements and achieve them if they're unachieved - change Yellow ending logic to prevent softlocks (thanks to Zeimd, SirQuaren and Malkav0!) - fix…Game update20 Jun 20261.0.7 Patch notes (+update to achievements!)...aaaand of course I broke a thing with 1.0.6, so 1.0.7 is already here. Quite a lot of other small fixes ended up in this one, as well. And one big one! Change to the achievement logic - The big one is a change to how some achievements are added and removed. - Now all the lettered grade achievements are achievable at once without tinkering, and the game doesn't take previous ones away. - When…