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EMUUROMNews1.0.8 Patch notes
Game update

1.0.8 Patch notes

EMUUROM · published 27 Jun 2026, 14:01 UTC · build 23945550

All newsPlayers around this dateRead on Steam

To commemorate the Steam summer sale, some new fixes are now live!

Bigger fixes


- achieved achievements are saved to the savefile to record them even when there's no connection to Steam API
- on the title screen, check the savefile for unachieved achievements and achieve them if they're unachieved
- change Yellow ending logic to prevent softlocks (thanks to Zeimd, SirQuaren and Malkav0!)
- fix Käpälikkö remaining hidden on death (thanks, someone from disborb!)
- fix a rare comet bossfight bug where the fight continues during a cutscene (thanks, oposdeo & Space-G!)
- add a safeguard for the rare case of some entities staying on screen from the previous form in the comet bossfight (thanks, oposdeo!)
- show Kulukija on the map more consistently (thanks, MrTechnodromE!)

Smaller fixes


- fix Kuovi & Suorastas not always appearing where they should
- do not show passage rite effects in Forest's cover
- edit level design in phase 5 comet bossfight to make instadeath less probable (thanks, Lorgon111!)
- remove confusing skip to Vuarapeora room (thanks, MrTechnodromE!)
- change colour of some runes to blue
- make escaping an almost-softlock in 4-1 easier (thanks, MrTechnodromE!)

Smallest fixes imaginable


- fix star colours in the 8-8 stone
- make some tiles in Forest's cover prettier
- add warning if FPS is too low (thanks, eebrozgi!)
- edit Forest's cover music tiles
- edit description in 6-3 and 4-3
- fix small mistakes in some runes

That's it! Now that EMUUROM's 20% off, Tell your friend they should get it NOW (or just buy the game for them as a surprise)!!

- borb

More from EMUUROM

Other announcements

All news
Game update6 Sep 20261.0.9 Patch notesOhhh boy, it's been a while! The summer is over, so it's time to get back to work. I've been sitting on some changes for a while, and finally gathered enough energy to make some more fixes and push a bugfix update. (So yeah, despite the wait, there are NO NEW FEATURES on this build.) Crashes fixed - fix crash when freezing Suenpentu and going to Forest's Cover (Thanks, Goose_Isnt_Cooked!) - fix…Game update20 Jun 20261.0.7 Patch notes (+update to achievements!)...aaaand of course I broke a thing with 1.0.6, so 1.0.7 is already here. Quite a lot of other small fixes ended up in this one, as well. And one big one! Change to the achievement logic - The big one is a change to how some achievements are added and removed. - Now all the lettered grade achievements are achievable at once without tinkering, and the game doesn't take previous ones away. - When…Game update16 Jun 20261.0.6 Patch notesSurprise! Accidentally broke a minor thing with 1.0.5, so 1.0.6 is already here. Long overdue fixes - fix Ohtomuer' softlock (thanks to watermalone1, boink, Cy, Arc Impulse) 1.0.5 Regressions - fix broken puzzle in 6-4 (thanks, PoZZ!) Late-game fixes big and small - fix Forest's cover data persisting when deleting save (thanks, PoZZ!) - fix Kuakkur' room transition bugging (thanks, Paah!) - rem…