Game engine updated to version 1.32. This includes besides other improvements and fixes these changes relevant to DEMoCap.
The game engine supports now running natively on Wayland. Wayland is detected and used automatically falling back to X11. VR under Wayland is faster than under X11. DEMoCap can render even full GI at good speed under Wayland.
The game engine supports now HDR monitors when running on Wayland. HDR monitor support is automatically used if present. This affects only the DEMoCap instance running on the computer. HMD content is not affected by this.
The game engine supports now using EGL bindings if supported falling back to GLX binding. Similar to Wayland support this improves VR performance.