Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Rift RiffNewsJuice – how does it work?
Community

Juice – how does it work?

Rift Riff · published 17 Sep 2024, 16:59 UTC

All newsPlayers around this dateRead on Steam

One of the key differences between Rift Riff and other tower defense games is that Juice, the build and upgrade resource in Rift Riff, is generated during waves and not simply granted to you after you complete a wave. Story-wise, the juice-generating towers are actually the very reason the enemies are attacking you... but I won't be going into the game's lore here. Because juice is generated during waves, you'll find yourself going into the wave with one plan but restrategize into another: more and more monsters enter the battlefield, more juice flows in, and you have more and more build options.

How much juice is generated each wave depends on how many juice-generating towers you have. Those kinds of towers can only be built on these different-looking tower bases that have a bit of energy flowing out of them. We're currently calling that class of towers 'Defensive towers' but that name may change before the game comes out.

Your Basecamp generates juice, as well as the towers with the fitting name 'Juicers'. There's a few more towers that generate juice, but we're still designing and improving those. One of those is an armored well that doubles as a bunker with a lot of health, but doesn't generate as much juice as its alternatives as a result.

One feature in Rift Riff that feels really good is that destroying towers fully refunds the costs of both building and upgrading that tower. This means that after barely surviving a wave, you can refund a bunch of towers and restrategize your defense based on the incoming enemies.

That should explain the main build resource in Rift Riff! If you have any questions, drop 'm in the comments.

More from Rift Riff

Other announcements

All news
Game update30 Oct 2025v1.3.0: various minor fixesHey Rifters! Thanks for your bug reports. v1.3.0 of Rift Riff on Steam contains the following fixes: · Fixed challenges in Bloom not completing when they should. · Fixed monsters being stuck in an idle animation after dying. · Fixed incorrect Chinese and Japanese font rendering on macOS. · Fixed the continue button in tower select getting stuck on 'continue anyway'. · Fixed window resolution bu…Major update15 Oct 2025v1.2.2 – new worlds, new towers, and moreHey Rifters! We are proud to release today's big update to Rift Riff! Below is an overview of everything that's new, plus a surprise mobile release, and a paragraph or two about what is next for the game and its developers. Today's update is free for everyone who already owns the game and we'd like to ask everyone who hasn't left a review yet to do so on Rift Riff's store page. I know, I know,…Community29 Sep 2025Major Update on October 15Hey Rifters! The first major content update that brings more worlds, towers, and monsters into the game, which we teased earlier, finally has a release date: October 15th! We also have great news for Rifters 'on the go': we optimized Rift Riff to run well on mobile devices and will be releasing the full game (including the content update) on the Apple App Store and Google Play Store on October…