
We thought it was finally time to properly introduce some of the people working behind Moonfrost and share a little more of what has been happening behind the scenes. 😉
Moonfrost has changed a lot over the past 4 years, and so has our team, but one thing that has stayed the same is the kind of world we want to build: something made with care, full of characters, stories and places that feel worth rebuilding.
In the video, Joe, our Senior Game Artist, talks about the visual side of Moonfrost, including our handcrafted pixel art-to-3D environments, lighting, collectibles and some of the new characters coming to the game.
Danny, our Game Designer and Writer, shares more about what makes Moonfrost a little different from a traditional farming life sim, while Jihee, also known as Puffbean, talks about connecting the community with the rest of the team and making sure your feedback, suggestions and questions are heard.
We also have some exciting news for our Korean and Thai players, with Korean and Thai language support coming soon! 🎉
And as part of this new chapter, we are thrilled to share for the first time that we’ve been working hard to prepare Moonfrost for Early Access!
We’re a small team, so it was nice to open the door a little more and properly introduce some of the people behind the game.
After you’ve watched it, let us know in the comments: what would you like to know more about Moonfrost or the team behind it? 👀