
All Time High is live, and it's 10% off for the first week.
You're an AV installer on a ladder in the Hollywood Hills, wiring a media wall that costs more than everything you own. The client leaves a trading screen open. You look. That's the whole game: you don't read about the mania, you click BUY during it, and the ledger remembers what each gain cost you.
Eleven chapters, six endings, two to four hours, ten languages, and a score that follows the market rather than the scene.
Your save carries. The demo was the complete first act — open the full game and CONTINUE picks up exactly where Act I left you, on the same machine.
The All Time High Original Soundtrack — twenty tracks, fifty-one minutes, $2.99.
Thank you to everyone who played the demo and told us where it dragged. Several of you changed the shipping build. The discussion boards are open and I read them.