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UNHUMANNewsUNHUMAN: Patch Notes (Aug 11)
Game update

UNHUMAN: Patch Notes (Aug 11)

UNHUMAN · published 11 Aug 2026, 16:14 UTC · build 24675519

All newsPlayers around this dateRead on Steam

Display Fixes & QoL

All from your reports over the last day. Thank you.

If you encounter any issues, please report me on Discord or Steam Discussions.

Display

  • The forced screen redraw we added for Linux was running on Windows too, where it was not needed. It is now limited to Linux, so hopefully the blurry menu text some of you saw is gone with it.

  • F11 now switches between fullscreen and windowed. If the game ever ends up in a state where clicking does nothing, F11 should get you out without needing the menu.

  • The display option in Settings should now apply when you click it, even if it already looks selected.

  • If your window has been dropping behind everything: no confirmed cause yet, so I am not calling this fixed. The redraw above is my main suspect. Please tell me either way after this update, both answers help.

New Setting

  • Menu Animations (Options, under Visual Effects). On by default. Turn it off and the hub text appears instantly, the menu transition is skipped, and the boot flicker is gone. Faster transitions between pages.

Fixes

  • Mining GPUs in a rig showed one name in the tooltip and another in the click menu. Yesterday's tier rename only reached newly found GPUs, so older ones kept their old names. Both should be consistent now, and the GPUs you already own get relabelled.

  • The junk item "GPU (Mining)" is now Burnt-Out GPU and its description says what it is. It was never installable in a mining rig. It is trash, and it sells well.

  • Bulk sell "junk only" was selling artifacts. Glitch and mythic artifacts are now kept, cheap low tier ones are still sold. The option reads "Junk only, keeps artifacts".

  • The auto-buy magazine Amount setting kept resetting to 1. It was being limited to the space you had free at that moment and saved that way, so a full backpack wrecked the setting. It should now stay where you put it, and it shows how many will actually fit.

  • A leftover item image should no longer stay stuck on screen after a drag ends abnormally.

What's Next

More quality of life is already queued, most of it straight from your suggestions. Localization is still next on the roadmap.If anything here still misbehaves, please report it on our UNHUMAN Discord. I am doing my best to keep up with every question and every report that comes in.

More from UNHUMAN

Other announcements

All news
Game update14 Sep 2026Hotfix: freeze in Spanish, French and PortugueseHotfix (v1.0.5) · Fixed a freeze in Spanish, French and Portuguese when opening screens with stat lines such as Mastery, the skill tree and item details. · Fixed some translated labels being re-translated into the wrong word in German, Polish, Russian and Korean. · No gameplay or save changes. Thanks to @Frozen for reporting this with a detailed write-up. If you spot a translation mistake, plea…In-game event14 Sep 2026Language Pack: 8 new languagesLanguage Pack (v1.0.5) · 8 new languages: Japanese, Portuguese (Brazil), Spanish (Latin America), Korean, Traditional Chinese, French, German and Polish. Pick yours in Options > Display. · Simplified Chinese now translates gear tier names too, and long labels in every language fit their buttons better. · Locked and terminal spots open on their own with bonus loot, the lockpick and hacking minig…Game update11 Sep 2026Hotfix 4: save storage fix, mining rig capHotfix 4 (v1.0.4) · Mining rigs take far less save space, fixing the "save storage full" problem. · Mining rigs are now capped because of that save problem. Existing rigs above the cap keep working. · INSANITY LAYER leaderboard cap raised. · Armor stat label was mistranslated as "arm" in TR / ZH / RU, fixed.