Scoped weapons show the world through the lens again instead of an empty circle.
Bots
Bots no longer get stuck on spawn on Fantasy Arena, Megapolis and Desert Arena.
Bots stop crowding each other into corners.
Matchmaking
Everyone now connects to one region (EU), so lobbies fill instead of splitting a small player base four ways.
The server browser shows the real mode and map, and joining a match in progress works reliably.
Quick Play filters by the featured map.
Progression
The end-of-match time bonus was paying 60x too much. It now pays what the scoreboard says.
Daily Missions and quests grant the XP they advertise, and claims stick.
Combat and HUD
Cleaner kill feed and kill text, no longer overlapping the kill counter.
The red damage flash no longer stays on screen after you die.
Distant players are no longer swallowed by the outline.
Interface
Inventory shows the correct name and icon for grenades and launchers.
Reduce Motion now actually reduces camera shake.
Various shop, inventory and settings fixes.
Download size: 2.0 GB to about 730 MB
The package carried content no player could reach, and artwork stored far larger than it is ever drawn. Both are gone. No visible difference in game.
Known issue
On Steam Deck and Linux, the Windows build can crash at startup under Proton's default Vulkan translation. This is not new in this patch. Workaround: launch option PROTON_USE_WINED3D=1 %command%, or install the native Linux build.