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IfSunSetsNews08/06 Small Update
In-game event

08/06 Small Update

IfSunSets · published 6 Aug 2026, 10:31 UTC · build 24589848

All newsPlayers around this dateRead on Steam

Hello,

This is the IfSunSets development team.

We’re pleased to inform you that the game has been updated.

Thank you for your support!



■ Update Version: v0.8.9

■ Known Issue Resolved

There was an issue where opening and closing doors during the Night of the Dead caused significant frame drops.

This issue has now been resolved.

■ Known Issue

While improving performance and pathfinding for the Night of the Dead, we introduced an issue where monsters can mantle onto 1×1 cube structures but fail to climb back down, causing them to become stuck and stop moving.

We are working to resolve this issue as quickly as possible and will release a hotfix soon.


■ Major Updates

🗺️ The Map Has Been Revamped! (Quality of Life Update)

Explore the world to discover where materials can be found, and uncover which resources and monsters inhabit each region!

  • Use Exploration Maps to reveal each region's key resources and all obtainable materials.

  • Exploration Maps are scattered throughout the world. Even if you haven't found a map, simply entering a region will automatically unlock its information.

  • A new search feature has also been added, allowing you to quickly find materials and monsters.

  • If you've already unlocked a region and obtained its Exploration Map, you can use the item to gain EXP. You can also save these maps and use them in another world to unlock that region's information in advance.

We are continuously improving optimization and pathfinding for the Night of the Dead.

There is still plenty of room for further optimization.

Our goal is to keep delivering smoother performance and to continue improving the overall Night of the Dead experience.

While we've made significant improvements to pathfinding, AI priorities, and optimization, there are still issues that need further refinement and resolution.

We will continue working to resolve these issues as quickly as possible so you can enjoy a fully optimized and stable Night of the Dead experience.

  • Night of the Dead monsters can now navigate much more intelligently.

  • If a door stands in their way, they will charge in to break it down. If there is a path to reach the player, they will follow it to continue the chase.

  • Host-side load during the Night of the Dead has also been reduced.

■ Update Details

🔧 [Changes & Additions]

EXP gained from the Cthugha Core is now shared with all players in the world.

  • Interacting with the Cthugha Core (the statue that grants EXP to Blifia) will now share its EXP with all players in a multiplayer session.

🛠️ [BugFix]

  • Fixed an issue where the Flame Hammer's weapon skill projectile would disappear too easily after colliding with terrain.

  • Fixed an issue where the Ship Management UI appeared gray under certain conditions.

  • Fixed an issue where Self-Destruct Ship explosions could damage players aboard ships.

  • Added support for the 3840×1080 resolution.

  • Fixed an issue where the enemy ships' Attack Increase buff was not applied correctly.

  • Fixed an issue where Lancelot could not be pushed back by player attacks.

  • Fixed an issue where equipping the Seaweed Armor Set caused the character's skin color to appear incorrect.

  • Fixed an issue where the Fist of Conviction skill had an incorrect attack range.

  • Fixed an issue where the equipment comparison tooltip in shops appeared in different positions depending on the screen resolution.

  • Fixed an issue where players could not eat food while swimming under certain conditions.

  • Fixed several holes in the underwater terrain.

  • Improved the Kraken at the edge of the map to make it more threatening.

  • Fixed an issue where players could clip through a specific rock in the Yellow Plains.

  • Fixed an issue where ships could spawn floating in the air when summoned at certain locations.

  • Fixed an issue where the Kraken would not appear at the edge of the map if the player remained at the helm.

  • Fixed abnormal text in parts of the "Catch Me If You Can" quest.

  • Fixed an issue where controllers could not place map markers.

  • Fixed an issue where processing multiple fish only yielded materials for a single fish.

  • Fixed an issue where traps could not be placed at the former location of the main gate barricade on the starting beach.

  • Fixed an issue where Drying Racks could not be placed on certain terrain materials.


We are continuously working on fixing crashes and errors in the gameIf you experience any issues after the patch, please tell us in our discord.
Your feedback is always welcome. You can write your feedback on Steam or Discord.Discord: https://discord.gg/IfsunsetsBug report form (link)

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