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IfSunSetsNews09/02 Hotfix
In-game event

09/02 Hotfix

IfSunSets · published 2 Sep 2026, 12:19 UTC · build 25077696

All newsPlayers around this dateRead on Steam


Hello,

this is the IfSunSets Development Team.

We would like to inform you that a hotfix has been released.

We will continue to provide hotfixes whenever issues arise and do our best to ensure a more stable gameplay experience.

Thank you for your continued support and understanding.


Thank you for providing the save file to help us resolve the issue.

Thanks to the save files you provided, we were able to quickly identify the cause, which greatly helped us resolve the issue. Thank you very much. If you encounter any bugs or unusual issues in the future, please send the relevant save files to:

[email protected]

Your reports will be a huge help in allowing us to fix issues as quickly as possible.


■ Known Issue

Black Screen Issue

We have received reports of an issue where the screen remains black, and we are currently focusing on resolving it.

We are working on improving excessive loading behavior in DirectX12, which has been identified as one of the main causes of the black screen issue.

We are also addressing issues caused by hard references.

We will continue working to resolve these issues as quickly as possible and release a hotfix.


■ Update Version: v0.8.12

■ Night of the Dead Improvements

  • Improved an issue where Night of the Dead monsters would cluster together in one area and stop moving.

  • Fixed an issue where Night of the Dead monsters could become stuck in traps and be unable to move.

  • Fixed an issue where Night of the Dead monsters had difficulty navigating over cubes and properly pursuing the player.

We are continuing to improve and refine Night of the Dead.

We are always reviewing the Night of the Dead-related issues reported by our players.

Thank you for your reports and continued feedback.

■ Hotfixes

  • Fixed an issue where Night of the Dead skeletons could appear for guest players even when the Night Safety setting was enabled.

  • Fixed an issue where Sea Roaches would fail to explode when colliding with cubes during their self-destruct attack.

  • Fixed an issue where Oceanrock Nests and Young Oceanrocks would charge toward the player when self-destructing, and their effects would occasionally fail to display.

  • Fixed an issue where Sea Roaches would stay close to the player without attempting their self-destruct attack.

  • Fixed an issue where Bent Stairs could no longer be selected after using the Symmetry function.

  • Fixed an issue where the number of stacks spread by Spreading Wound did not match the skill description.

  • Fixed an issue where field monsters would respawn after reconnecting.

  • Fixed an issue where a subsequent skill could appear unlocked even when the prerequisite skill had not been learned.

  • Fixed an issue where Special Equipment placed on a Display Stand could be duplicated by replacing it in a specific way.

  • Fixed an issue where equipment placed on a Display Stand could not be dropped onto the ground.

  • Fixed an issue where Special Equipment placed on a Display Stand could not be dragged back into the inventory.

  • Fixed an issue where Night of the Dead monsters could become stuck on Display Stands.


We are continuously working on fixing crashes and errors in the game

If you experience any issues after the patch, please tell us in our discord.

Your feedback is always welcome.

You can write your feedback on Steam or Discord. Discord:

https://discord.gg/Ifsunsets

Bug report form (link)

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