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UNHUMANNewsUNHUMAN Demo: Patch Notes (Aug 5)
In-game event

UNHUMAN Demo: Patch Notes (Aug 5)

UNHUMAN · published 5 Aug 2026, 20:43 UTC

All newsPlayers around this dateRead on Steam

UNHUMAN Demo — INSANITY Update

A brand new minigame, a major stability round, and a long-standing boss loot bug fixed.

NEW: INSANITY MINIGAME

  • New hub terminal entry: INSANITY. Click to break through security layers, fight layer bosses, earn Insanity. Make the numbers go UP!

  • Upgrades & automation: damage, crit, hull, damage reduction, regen + five tiers of auto-clickers. Bulk buy supported.

  • Rebirth: reset your run for permanent damage & hull multipliers. How deep can you go?

  • Caches: layer bosses drop supply caches — multi-reel case openings with gear, boosts, permanent perks and raw Insanity inside.

  • MYTHIC CACHE: endgame cache (Prestige 3 + CL7) with a 0.5% roll for a mythic artifact worth up to $150,000.

  • Scales with your character: your damage and health in INSANITY are based on your character's stats — the stronger your character, the deeper layers you go.

Hub & Visual Update

  • Operative ID badge on the hub terminal — your avatar portrait with LEVEL / PRESTIGE / KILLS at a glance.

  • Character avatars are now pixel-art portraits (character creation + profile).

  • All five traders got proper portraits on their cards and in the shop navigation.

Boss Loot Fix

  • Prototype gear dropped by bosses was rolling with near level-1 stats (item level ~10). Boss prototypes now scale with the boss map's level — they finally hit as hard as they should.

Stability

  • Fixed a rare permanent freeze where a raid could lock up (ESC, inventory and extract not responding) — most likely after very long sessions.

  • Fixed a rare case where an enemy could become unkillable and lock combat forever.

Gunsmith Recovery Rework

  • If your stash is full when you extract, prototype and mythic rarity items are held for you in GUNSMITH QUESTS tab, and the rest is sold at your regular trader price.

  • Recovery list is now capped at 150 entries — insured, soulbound and high-tier items are always kept; the cap only trims old low-value leftovers.

Notes

  • Save-compatible — existing characters, stashes and progress are safe.

  • Your previously selected avatar automatically shows as its new pixel-art portrait.

Join the Community

Come hang out on our Discord, share your builds and loadouts, post screenshots, report bugs and help us shape the game. Every report and suggestion makes UNHUMAN better (this patch's freeze fix came straight from a community report).

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