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Choo Choo DefendersNewsThe Demo is Updated!
Major update

The Demo is Updated!

Choo Choo Defenders · published 20 Jul 2026, 16:11 UTC

All newsPlayers around this dateRead on Steam

Demo Update: v0.2

(What does v0.2 even mean..?)

While many people seem to like the demo - which makes us very happy of course - we've also been receiving a lot of feedback about possible improvements to make!

Over the past few weeks, we've added some of the more commonly requested features into the game, as well as improving on some visual aspects that have been lagging behind.

Here are the major changes:

Train Info Menu

It's easy to forget what upgrades you've picked, and how many passengers a cart can have! To make this easier, there's a new menu option called "Train", in which you can see a list and information about the upgrades you've picked!

Retry Last Wave

Sometimes, you've made a slight mistake with devastating consequences! Other times, you've just been a bit too greedy (this is probably most of the times...)

Regardless, you end up dying in a late wave on some level, and it feels pretty bad having to start all over!

Well, with "Retry Last Wave", once per level you're allowed to revive at the build phase of the current wave.

More Video Options

Some graphical settings have been requested by people with different setups and preferences, and we've added some of these!

Even Prettier!

While almost everybody seem to already like the way the game looks, Fred just can't help himself, so he's made the previously flat-colored water now be anything but!

And blasting small Bastards with the artillery is now much more satisfying!

Full Patch Notes:

  • There is a new 'Cards' menu in-game where you can see all the carts and their related cards, as well as passenger limitEdge Scrolling can now be disabled in Options

  • Upon Game Over, there is now an option to retry from last wave

  • Edge Scrolling can now be disabled in Options

  • Camera Shake can now be reduced in Options

  • The water is now much prettier!

  • The tiny Bastards now have unique death animations when dying by big explosion

  • The Flamey bullets are now less visually intensive, and no longer create lag spikes when upgraded

  • Fixed issue of bullet and enemy particles remaining when the game is paused

  • Fixed a layout issue with the Watch Tower's passenger counter

More from Choo Choo Defenders

Other announcements

All news
Community14 Sep 2026Dev Updates, Schedules and DelaysHey guys! A while back me and Fred had a meeting where we sat down and seriously planned the rest of the development. We laid out all the content we "needed", "wanted", and "would like to have", and pretty soon beads of sweat started to form on our foreheads! Our planning lead to the conclusion that, to make the game we wanted, it'd take until April 2027 (T_T) before we could release it (counti…Community8 Sep 2026We're Partnering with Publisher IndieArk!We’re super excited to announce that we’ve partnered with IndieArk , an indie game publisher from China! There's a lot that goes into making a game, and a surprising load of that is not making a game! To give me and Fred more time to focus on the nuts and bolts of it all, we've decided to team up with a bona fide publisher! We've been in contact with a bunch of 'em, and among a lot of interesti…Major update15 Jun 2026Choo Choo Defenders - Now In More Languages!We've been looking at which non-English speaking countries have been playing the demo, and found some that stood out! To give players from these countries a smoother ride, we've decided to make the game available in the following languages: Chinese (Simplified), Korean, Japanese, German, Spanish (Latin America), French, Italian, Portuguese (Brazilian), and Russian. We hope players speaking thes…