Hello, everyone!
We have now released version 1.324.
New Feature:
- Added setInterpolationMode to the script's GameSession object.
When a World Matrix is used for scaling, rendering results from drawMapSet or drawUnitSet are anti-aliased by default;
however, specifying InterpolationMode.NEARESTNEIGHBOR via setInterpolationMode allows you to maintain a pixel-based look. - Added mapcommon.js to support renaming Map Common events during localization.
If you have created Map Common events within Communication events, the names of those Map Common events can now be displayed. - Updated the system to save console output to the "Logs" folder, organized by date, instead of writing to console.txt.
Bug Fixes:
- Fixed a bug that caused localization failures for "Extra" content.
Characters and Glossary names within tags are now excluded from translation.