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Project SolNewsScreen Splash and Company Logo
In-game event

Screen Splash and Company Logo

Project Sol · published 13 Jul 2026, 02:53 UTC

All newsPlayers around this dateRead on Steam

Hey there everyone, happy Sunday! This week has been focused on getting a Fog of War system working. After many trials and tribulations, it finally works! That took the majority of my attention, so the rest of my time was spent of Fluff :) Below is a breakdown of all additions, bug fixes, etc.

I also tried to get another Version Control System to work. That didn’t pan out. Unity on Linux is uncooperative. I’ll just need to keep doing local backups!

New Features:

  • Fog of War. Still needs a few twists and tweaks, but the majority is in place.

  • Created a new Splash Screen.

  • Created a new Company Logo and animation.

Balancing:

  • Pirate Ships take much longer to build now.

  • Set all Default stats for Pirate Ships to something reasonable.

  • Reduced cost of Solar Sat.

Bug Fixes:

  • Mining Ships now save their last action properly.

  • Mines no longer double load their incoming resource values.

  • Asteroid Particles in Galactic View change colors properly now.

  • Mining Ships won’t gather resources past their max capacity.

  • Batter UI for Satellites adjusted so all text is displayable.

Performance Fixes:

  • Removed “Resource” folder. Helps speed up Unity, and reduces memory overhead.

Several minor UI adjustments and fixes were also applied in this patch.

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In-game event16 Sep 2026Weekly UpdateHey everyone! I've been hard at work this last week. I'm hitting bugs as hard as I can to get a stable version ready in time to launch the Demo. Below is a list of the changes and improvements that have happened in the last few days: New Features: · Citizen Shuttle now looks at its new Habitat when created. Prevents the Shuttle from spinning in circles the first few seconds after creation. · Cl…In-game event8 Sep 2026Weekly UpdateSeveral new additions to the game, which brings us a lot closer to releasing a Demo for everyone to try! Take a look below at some of the newest additions: New Features: · Added a Munitions Factory Satellite type. It will build bullets, missiles, and other ammunition that Satellites and Ships use. · Added a Devotion Site Satellite type. Players can assign workers here to pray, which increases t…In-game event1 Sep 2026Big Weekly UpdateHey there everyone! This week has been a flurry of activity! After last weeks tiny update, I felt like I really needed to focus on the little things. I went through all the notes in my code, and fixed everything that I could. This is a huge QOL improvement, that gets us one giant leap toward getting that long-awaited Demo up! More and more Trailer work too, that'll be coming up soon! New Featur…