On July 20, the gates open for the first public multiplayer Early Alpha of Icon: Voidfall.
Created as our submission for the RTS'99 Game Jam, this build represents the first playable milestone of a much larger vision. While still early in development, we're excited to finally put the game into your hands and begin collecting feedback from the community.
Playable multiplayer matches.
Two asymmetric factions:
Arafel, an ancient eldritch entity that spreads living corruption across the battlefield.
The Arx Imperium, a feudal mana-punk civilization wielding arcane technology against the encroaching darkness.
Core RTS mechanics including economy, base building, army management, and faction abilities.
A first look at the visual style and direction of the world of Atrum.
This is an Early Alpha.
Features are incomplete, balance is a work in progress, bugs are expected, and content is limited compared to what we have planned. Your feedback will directly influence future development as we continue expanding Icon: Voidfall beyond the game jam.
Whether you're here to break the game, test strategies, or simply see where this world began, we're grateful to have you along for the journey.
Thank you for supporting Icon: Voidfall.
We'll see you on the battlefield on July 20.