Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Destroy The MoonNewsDestroy The Moon — Demo Update Patch Notes
In-game event

Destroy The Moon — Demo Update Patch Notes

Destroy The Moon · published 10 Jun 2026, 19:26 UTC

All newsPlayers around this dateRead on Steam

Gameplay Changes

  • Changed enemy spawn area logic to improve pacing and positioning.

  • Added a grace period for the Auto Fire Toggle.

  • Increased Player HP across all difficulties:

    • Easy: 1800 → 2800

    • Medium: 1600 → 2400

    • Hard: 1400 → 1800

Alien Ship Updates

  • Improved Alien Ship movement behavior so they use more of the space around the player instead of stacking too closely.

  • Added better Alien Ship spacing logic to reduce crowding and collision pressure.

  • Improved Alien Ship disengage behavior so they break away more naturally instead of turning too sharply.

  • Added smoother avoidance when Alien Ships are orbiting or moving near each other.

  • Added dedicated flamethrower approach lanes, so Alien Ships using flamethrowers no longer all dive into the same close-range path.

  • Improved Alien Ship combat facing so they continue facing and shooting toward the player while avoiding each other.

  • Tuned Alien Ship boost and separation behavior for smoother movement.

Weapon Targeting Changes

  • Updated weapon targeting priority against Alien Ships.

  • Lightning now prioritizes Alien Spaceships when they are in range.

  • Bullets now prioritize Alien Spaceships when available, with exactly 1 bullet per volley redirected toward an Alien Ship.

Balance / Feel

  • Reduced cases where Alien Ships overlap, shove into each other, or get stuck in crowded formations.

  • Improved the overall flow of Alien Ship encounters, especially during flamethrower phases and disengage behavior.

More from Destroy The Moon

Other announcements

All news
In-game event10 Sep 2026Destroy The Moon — Demo Update Patch Notes 1.4.7New Features · Added the new Mission System with 32 different Mission Objectives . · Up to 3 Mission Objectives can appear during a run, including Meteor destruction, enemy hunts, survival objectives, and more. · Mission Objectives are randomized between runs and reset when starting a new game. · Easy, Medium, and Hard Mission Objectives reward bonus Lunar Shards. · Added Extreme Difficulty . ·…In-game event31 Aug 2026Destroy The Moon — Demo Update Patch Notes 1.4.6TALENT SYSTEM · Added 4 permanent Talent Trees: Defense, Assault, Utility, and Mastery. · Added permanently purchasable Skill Points using Lunar Shards, with increasing costs as more points are purchased. · Added a global Talent Rewind system for reallocating purchased Skill Points. · Added tree progression limits, prerequisites, branching paths, and permanent bonuses across survivability, comb…In-game event18 Aug 2026Destroy The Moon — Demo Update Patch Notes 1.4.5ALIEN SHIP AI AND COMBAT · Improved several parts of the Alien Ship's combat behavior and ability handling. · Improved Flamethrower attacks so Alien Ships commit to firing for a short period instead of constantly cancelling or changing direction. · Added a new Frenzy Bomb ability for Alien Ships during later stages of a run. · Frenzy Bombs can enrage nearby enemies for 8–12 seconds, temporarily…