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Ragdoll Physics ExperimentsNewsJust a small update v0.5.7a
Game update

Just a small update v0.5.7a

Ragdoll Physics Experiments · published 25 May 2026, 16:20 UTC · build 23399537

All newsPlayers around this dateRead on Steam

Hello my beautiful test subjects!

Just a small update this time with a few bug fixes, minor additions and one handy new feature.

The main little change is that I’ve added a button to control the speed of the middle tube in the demo. A few people mentioned that waiting for it could feel a bit tedious, so now you can speed it up when needed rather than standing there silently judging my design choices.

Very fair. I have judged them too.

I also wanted to quickly mention something about the state of the game. RMF’s Ragdoll Physics Experiments is still very much in alpha. It is not beta, it is not finished, and it is currently sitting at version 0.5.7 for a reason. The demo is available because I want people to be able to try it early, give feedback, break things, find weird behaviour, and help shape what the game becomes.

That has always been a big part of this project. Loads of the changes, jokes, ideas, fixes and weird little details in the game have come from people playing it, commenting on it, joining the Discord, or just pointing at something and saying “that bit is annoying.” So please do keep doing that. Post here, join the Discord, send feedback, or scream into the nearest tube. It all helps.

I’ve also updated the minimum specs on the Steam page to make things a bit clearer. The game is being built to hit a very specific visual style, inspired by the original Cinema 4D and Redshift renders that started this whole ridiculous thing. Those renders used to take anywhere from one to four minutes per frame. Unreal Engine now lets me get much closer to that look in real time, which is honestly still a bit magical and probably illegal in at least three laboratories.

Because of that, I’m using Unreal Engine 5.7 and a lot of its newer rendering features to get the game looking the way I want it to look. At this stage of development, my focus is still on building the game, improving the rooms, refining the mechanics, and getting the overall experience right. Optimisation is important, and it will continue to improve, but I’m not currently aiming to make the game run on machines far below the listed minimum specs while still looking as intended.

Basically: if your machine is under the minimum requirements, you may be able to launch the game, but you’ll likely have to turn the settings down so far that the facility starts looking less like a shiny physics laboratory and more like a sad storage cupboard.

Thanks again to everyone playing the demo, sharing feedback, reporting bugs, making videos, and generally helping me make this silly thing better.

The experiments continue.

Rory

Join the Discord here:
https://discord.gg/ebvH7dGBP2

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Major update11 Oct 2026The RPX Demo Just Got a Major Update! | Version 0.6.7The RPX Demo Just Got a Major Update! | Version 0.6.7 The Facility has been updated. Whether that's a good thing remains to be seen. We've just released one of our biggest updates yet for the RMF's Ragdoll Physics Experiments demo! Over the past few months, we've been working on pretty much every aspect of the game. We've improved the visuals, redesigned challenges, introduced new systems, adde…Community13 Jul 2026The Ragdoll Physics Experiments Kickstarter Is Moving Forward!Follow the Kickstarter and press “Notify me on launch”: It has been quite a while since we first created the Kickstarter pre-launch page for RMF’s Ragdoll Physics Experiments , and the game has changed enormously since then. We now have a playable Steam demo, more than 12,000 wishlists, a growing Facility and a much clearer vision for the challenges, story and deeply questionable experiments th…Community19 May 2026Demo Update v0.5.7: New Rooms, Better Controls, More Ragdoll NonsenseHello test subjects, A new version of the RMF’s Ragdoll Physics Experiments demo is now live on Steam. This is a big one. In fact, this is probably the largest update the demo has had so far. The previous public demo was v0.4.8 , and this new version brings the demo up to v0.5.7 , so there have been a lot of changes, improvements, fixes, experiments, accidents, and possibly one or two things th…