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D.O.T. DefenceNews1.0 Incoming June 11th!
Esports

1.0 Incoming June 11th!

D.O.T. Defence · published 21 May 2026, 13:00 UTC

All newsPlayers around this dateRead on Steam

For those new to the frontlines, D.O.T. Defence seamlessly blends accessibility with tactical depth, removing complex micromanagement so players can focus on pure strategy. Designed for short bursts of chaotic fun, typical matches last between 5-10 minutes.


Core features include:


Turret Mayhem: Defend your regions—the beating heart of your economy—against relentless hordes trying to seize your resources. Mix, match and sell a variety of turrets based on incoming threats.Commander Fantasy (Macro Orders): Take command with broad-stroke macro controls. Utilise commander powers to evolve the battlefield, draw paths for your armies or let them autonomously capture crucial map points while you focus on the big picture.Diverse Game Modes: Go toe-to-toe with smart AI in classic Skirmish, hold the line in Wave Defence, or brave the roguelike Endless War mode featuring procedurally generated waves and unique modifiers. For the ultimate test of survival, jump into Escalation—a tournament mode where you draft continuous upgrades for your turrets and passives between rounds, squaring off against a stacking deck of random modifiers for a completely unpredictable experience.Single Player Campaign: Experience a high-stakes military epic told across 25 missions, spanning 8+ hours of tactical gameplay. The story plunges you into the heart of the Chroma Wars.
Local Multiplayer Mayhem: Gather friends for intense 1v1, 2v2, or free-for-all couch co-op battles with full gamepad support.The crown jewel of the 1.0 release, Global Domination mode completely reshapes how D.O.T. Defence is played. Moving away from standalone skirmishes, players command their armies across a persistent map where every territory gained is a foothold in the Chroma Wars. Managing resources through evolving biomes that shift under the heat of battle and developing new technologies, players can also unleash faction powers to leverage the environment. Resolve grand-scale conflicts through exploration, expansion, exploitation and extermination to achieve total world control.

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Community18 Sep 2026Dev Update: Ascendancy Preview 1Hello Commanders! Today we'd like to show you our WIP next faction, the Ascendancy . They are the product of a single rat who, through the power of Chroma, gains evolved intelligence and decides to ascend all of rat-kind. The themes of the faction are: Sneakiness : rats are weak, but their drill tunnels allow them to bypass enemy defences. Evolution : instead of producing special units through…Esports25 Jul 2026New Commanders + Sneak PeekHello Commanders! Thanks for all the support. Remember, if you're enjoying, please leave a nice review, it both helps and warms our hearts. We've also added a few new Commanders and passives for you all to check out while we work on the next larger chunk of content... New Commanders UCF Dredger : Has the power Rainy Day, turning the field to mud for a long time. Then their passive gives bonus s…Game update19 Jun 2026Tuning + Some Fixes- Increased the strength of super units in campaign missions that feature them, they're supposed to feel strong and recent changes had weakened them for the other modes, so bringing them in line with the original vision for the campaign. - Made Chromatech HQ produce units faster, and made their grunts a bit faster, to help with early game conquering. - Fixed a bug for Escalation mode where chan…