Thanks for all the support. Remember, if you're enjoying, please leave a nice review, it both helps and warms our hearts.
We've also added a few new Commanders and passives for you all to check out while we work on the next larger chunk of content...
Dredger: Has the power Rainy Day, turning the field to mud for a long time. Then their passive gives bonus speed to their units in mud.
Aviator: Has the power Valkyrie Squad, calling in helicopters to defend a territory. Then their passive allows them to take control of one.
Deliveryman: Calls in a Special Delivery of trucks carrying zombies and commandos. Their passive buffs infantry move speed.
Chemist: Sets an area to Gas Overwatch, calling in gas shells on any enemy daring to walk in it. Their new passive, Gassy, makes Boomers move extremely fast but leave behind gas clouds instead of explosions.
Tamer: Calls in a worm carrying a crack squad of squids, with the worm eating the defences above. Their passive, Quicksand, causes one enemy territory to become muddy, slowing down movement.
Protector: Calls in an exclusion zone, a super powerful, free, dimensional barrier, allowing the slow build up of a defensive wall. Their passive is Sturdy, a simple health increase for all structures.
We've started work on our next faction, The Ascendancy! Their campaign will follow the journey of Algernon from a simple rat to the leader of an underground horde of rats hungry for Chroma.