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SublightNewsSublight Demo 0.17.2
Game update

Sublight Demo 0.17.2

Sublight · published 6 May 2026, 11:07 UTC

All newsPlayers around this dateRead on Steam

Patch Notes – Sublight Demo 0.17.2


Features

  • New boss reward weapon added.

    • K-EX Vortex Weapon creates a strong gravitational pull where it hits, dragging light enemies towards it.

    • This is the first of a new set of tools, expect more uses of this weapon system in the coming weeks.


Fixes

  • Fixed incorrect boss timing on the 2nd and 3rd levels, leading to a double boss spawn.

    • Rebel forces were never late nor early, and arrived precisely when they intended too. But have been given new timekeeping devices.


More from Sublight

Other announcements

All news
Community8 Sep 202610k Captains Enlisted & Roadmap RevealGreetings Captains! Sublight just passed 10,000 wishlists! I'm a solo developer working on a game about spaceships and I don't quite know how to convey my wild flailing into words. So we'll go with a simple Thank you! If you haven't joined the fleet yet, now is a great time. Over the course of the Demo players have destroyed over 42 million enemies and clocked up an incredible 17,764 runs. We'r…Game update15 Jul 2026Sublight Demo 0.18Patch Notes Sublight Demo 0.18.0: The Post Nextfest Demo Patch. Gameplay changes · After 30 minutes, a powerful enemy flagship will spawn to hunt the player, slowly increasing in menace scaling its damage and speed to end runs. Use a mix of defensive and mobility options to outlast it for higher scores. Weapon changes · Chainguns now pierce up to their weapon attack range, allowing them to shre…Game update20 Jun 2026Sublight Demo 0.17.6 - Next Fest HotfixesPatch Notes – Sublight Demo 0.17.6 - Next Fest Hotfixes Welcome aboard Captains. There's been a incredible amount of interest and feedback, more so than I can actually attempt to address individually. (Sorry there's just one of me) General response: Thank you so much for playing and just breaking my lil' space ship game. Whats next? I'll be looking at doing a Quality of life and Bugfix pass nex…