Hello SlingerZ! We are approaching the end of our official structured development for Spell Code SlingerZ so this will be the last planned update before launch. The full version of Spell Code SlingerZ will come out near the end of October.
With that out of the way, we are back again with a ḽ̶͉̠̬̈̏̌̑/̵̧͈̜̞̆͛͋̑a̴̝̓̂͐͛ṣ̵̢̯̲͕̮͕͆̀̈̆͝͝-̵̡̯̤̬͖͇̝͆̒̐͋͠f̵̘͕̩̹̟̑̔̈́̓̎̄͝d̶̢̦͇̲̟̙̊ and updates for you all! This update features: An end of round results screen, a more in depth tutorial level, and 2 new game modes (Chaos and Showdown mode).
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The end of official development also means the end of the public playtest. We really appreciate everyone who playtested and gave us feedback! If you are still itching to sling and can’t wait until the full release, you can look forward to the free demo available during the Steam Next Fest from October 19, 2026 to October 26, 2026. After that, the full game will come out near the end of October. Stay posted for an announcement about the exact release date!
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End of Round Results
At the end of each round, a brand new display will appear to more clearly show which player won the round and how many wins each player has.
Player cameras that don't have an associated player will display as seen in the bottom right of the screen.
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More in Depth Tutorial Level
The tutorial level now teaches how to block and store Spellcodes. This will help onboard new players, to these mechanics as they
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Showdown
Choose a pre-configured set of Spellcodes from 8 sets and engage in a classic first-to-three wins elimination style gamemode!
Chaos
Receive a random set of 6 Spellcodes every round!
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Sę̴̥̣̭́̾̀cṙ̷̜̳̩̞̼͙̳̲̒̔͗͝ets hav̵͈̈̑̀͐̽̋̉̔e ḛ̷̂̂͑m̶͔̦͖̠͛̾͛͂͒͘erged. Fī̴͇̠͙̝̼nd̸̢̡̧̤̤̜̰̠̆̌̽̅̄̑̕ tḩ̷͎̠̉̊̕em̶̞͍̟̭̑͌͜͝.
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With that, that's all from us for now! Updates will continue to come out as we work on new content for you guys, but they will start to get more irregular as our work schedule becomes more inconsistent. Thank you all for following along!
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