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HALFTIME ManagerNewsHALFTIME Manager 1.0.16
Game update

HALFTIME Manager 1.0.16

HALFTIME Manager · published 20 Aug 2026, 20:35 UTC · build 24845991

All newsPlayers around this dateRead on Steam

Transfer market

  • The weekly cost of a free agent is now stated correctly.

  • Free agents add 35 to 75 percent to their wage, because no transfer fee is due. That did not apply to expired contracts, even though both sit in the same list and look the same. Now they ask for the same.

  • UI: the offers column has been re-gridded.

Matchday

  • A penalty or a dangerous free kick now shows the foul it came from.

  • Figures no longer turn as abruptly.

  • A leg no longer stretches. When the foot was tied to the actual ball position, the leg chain stretched to up to four times its length. And anyone shoved in a crowd now takes a step instead of being placed to the side.

Board

  • Anyone who has just been promoted first gets survival as the objective. One report had a promoted side with the twelfth best squad out of eighteen and the target "Comfortable mid-table, 8th place".

Squad and training

  • A column in the squad says whether he plays on Saturday: starting eleven, bench or reserve. Until now that was only on the tactics board.

  • A midweek fixture now only costs training sessions at the clubs that actually play. Before, every club lost sessions as soon as a cup round was running anywhere, even one knocked out long ago.

Other

  • The main sponsor no longer goes onto the shirt. The income stays, and the sponsor stays on the boards.

  • After a season change the ticket forecast showed the old number: new stadium, new league, same matchday takings.

  • "Save search" in ScoutNet did nothing at all.

  • Minor UI adjustments in the youth academy

Tell me what you run into.

More from HALFTIME Manager

Other announcements

All news
In-game event9 Sep 2026HALFTIME Manager 1.2.0This one is about a question the game never asked before: why should a good player stay at your club of all places? Players make demands From strength 65 a player looks at what your club has. Nine demands, rising from the medical department to the players' lounge. Between 65 and 78 it is soft: every unmet demand costs you nine percent in wages. He still signs, just for more money. From 79 no am…In-game event5 Sep 2026HALFTIME Manager 1.1.7Almost everything here comes from your feedback Training · The readout showed only half the week : "+7.7 fitness" was the training plan, the -8 to -16 points a match costs appeared nowhere. Now the whole week is there, net. · Hard training made players fitter instead of tiring them: intensive sessions recovered 93% better than relaxed ones. · You can hand the training over to your coach, within…In-game event3 Sep 2026HALFTIME Manager 1.1.3The biggest update so far. The world is now really the world, the game speaks 28 languages, and player development has been rebuilt from the ground up. The whole football world · 53 countries become 128 , and two shipped worlds become six: next to the two European ones there is now South America, North America, Asia with Oceania, and Africa. Every country brings its own names, sponsors and club…