First 3 Days On Ship · published · build 24800822

We’ve just released a new update focused on making the game run as smoothly as possible for everyone!
The biggest feature of this patch is our brand-new Smart Hardware Detection System. The game now deeply analyzes your PC components upon launch and automatically applies the optimal graphics configuration for your setup.
Low-End Systems: If your system needs an extra boost, the game will automatically dial in low presets combined with an aggressive upscaler to ensure stable FPS.
Frame Generation for All: FrameGen is now enabled across all graphical presets to maximize performance on every machine!
Settings Revamp: We’ve moved the Frame Generation options right to the top of the Graphics Settings menu for easier access.
Performance & Hardware Optimization
Auto-Hardware Benchmark: Deep PC component detection to automatically apply recommended graphics settings on startup.
Frame Generation: Enabled across all graphics presets and moved to the top of the Settings menu.
Gameplay & Mechanics Fixes
Enemy Persistence: Fixed saving issues for nearby dead enemies.
Weapon Reload State: Switching slots to a reloaded weapon now accurately displays its loaded visual state (e.g., bolt and string positions).
Collisions & Interactions: Fixed crab collisions and corrected alignment/interaction with the stern ladder.
UI & Localization
Ammo Display: Fixed ammo details missing upon loading a saved game.
Interface Scaling: Corrected interaction UI and tooltip sizing for better readability.
Language Settings: Fixed language selection buttons and overall language retention in the main menu.
Level Design & World Polish
World Adjustments: Fixed ocean sublevel loading on the Ship map, fine-tuned item placement, and adjusted player armor/mesh locations.
General Fixes: Miscellaneous fixes applied to tutorial pop-ups and vehicles.
Happy surviving! Let us know how the new performance auto-detect works on your rig! 🚀