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Critical Shift PlaytestNewsPlaytest Build Update #2
Game update

Playtest Build Update #2

Critical Shift Playtest · published 12 Aug 2026, 21:47 UTC

All newsPlayers around this dateRead on Steam

Here comes another update for the current beta build, with around 50 fixes and improvements!

Here are some of the most noticeable ones:

  1. Fixed Hive Warrior's accuracy graph displaying incorrect values.
  2. Fixed an incorrect cooldown for Diver's Toxic Shot ability.
  3. Fixed the unpleasant camera movement when stopping after walking or running.
  4. Fixed following agents running erratically during exploration.
  5. Improved cover state visualization - there should be far fewer incorrect red cover shields now.
  6. Added the missing death animation for Rook's Miniturret.

There are plenty of smaller fixes under the hood as well.

More from Critical Shift Playtest

Other announcements

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Game update14 Sep 2026Playtest Build Update #3Another update for the current beta build is here! We’ve fixed several dozen more bugs and made a lot of smaller improvements across the game. Here are some of the most noticeable changes: · The tutorial has been completely reworked and should now explain the core game mechanics much more clearly. · Changed the order in which some items are introduced, as well as the required agents for Mission…Game update29 Jul 2026Major Beta Update: Performance, UI, Balance and New ContentWe’ve released a major update for the current beta build. - A significant amount of work has gone into performance optimization , and the improvements should be especially noticeable during larger battles involving more than ten enemies. - This update also introduces a new iteration of the user interface . The UI is still a work in progress, so what you see now is one step in a broader redesign…