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Critical Shift PlaytestNewsMajor Beta Update: Performance, UI, Balance and New Content
Game update

Major Beta Update: Performance, UI, Balance and New Content

Critical Shift Playtest · published 29 Jul 2026, 15:55 UTC

All newsPlayers around this dateRead on Steam

We’ve released a major update for the current beta build.

- A significant amount of work has gone into performance optimization, and the improvements should be especially noticeable during larger battles involving more than ten enemies.

- This update also introduces a new iteration of the user interface. The UI is still a work in progress, so what you see now is one step in a broader redesign rather than the final version.

- We’ve also substantially reworked the game’s balance toward a more demanding, hardcore experience. At the same time, the hit chance system is now fairer and more consistent, making combat outcomes easier to anticipate and allowing you to manage your ammunition more deliberately.

- Mission 3 may be especially challenging in this version, and we’re very curious to see how many of you manage to complete it on your first attempt.

To make things even more interesting, we’ve added:

  • A new enemy type
  • A new EXO artifact that, in skilled hands, may be powerful enough to tip the balance in your favor


As always, your feedback is extremely valuable to us!

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Game update12 Aug 2026Playtest Build Update #2Here comes another update for the current beta build, with around 50 fixes and improvements! Here are some of the most noticeable ones: · Fixed Hive Warrior's accuracy graph displaying incorrect values. · Fixed an incorrect cooldown for Diver's Toxic Shot ability. · Fixed the unpleasant camera movement when stopping after walking or running. · Fixed following agents running erratically during e…