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Limitless SurvivorNewsUpcoming Update Plans
Community

Upcoming Update Plans

Limitless Survivor · published 4 Aug 2026, 04:18 UTC

All newsPlayers around this dateRead on Steam

Thank you for playing Limitless Survivor.

We are currently working on the following balance adjustments and new features for future updates.

Extra Mode Balance Adjustments

We have received feedback that the rate at which enemies become stronger in Extra Mode is too high, making progression take too long or preventing players from progressing further.

To address this issue, we are planning the following adjustments.

  • Adjustments to enemy strength in Extra Mode

  • Balance adjustments to reduce performance differences between weapons

We will continue working on these changes so that players can progress through Extra Mode using a wider variety of weapons and builds, rather than being limited to specific options.

Drone Feature

We are planning to add drones as a new combat feature.

Each drone will have its own unique attack ability and will effectively function as a sixth skill slot to support the player in combat.

Drones are planned to be obtained as drops from enemies.

Further details will be announced once the specifications for this feature have been finalized.

Other Feedback and Requests

We have also received various other suggestions and requests.

We will continue reviewing them, considering their implementation, and gradually applying suitable additions and adjustments to the game.

Thank you for your continued support of Limitless Survivor.

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In-game event11 Sep 2026Return to Title Confirmation Update Ver. 1.1.05Update Ver. 1.1.05 has been released. Changes to Return to Title · A confirmation window will now appear when selecting "Return to Title" from the ESC menu while in a dungeon. Thank you for your continued support of Limitless Survivor.In-game event6 Sep 2026Special Effect Processing Improvements and Auto Play Fixes Update Ver. 1.1.04Update Ver. 1.1.04 has been released. Changes to On-Hit Special Effect Processing · We have revised how on-hit special effects such as explosions and Chain Lightning are processed when Attack Count increases. Instead of triggering these effects repeatedly, their damage is now multiplied based on Attack Count and consolidated into the first activation. · When an attack hits many enemies at the s…In-game event2 Sep 2026Autoplay Settings Update Ver. 1.1.03Update Ver. 1.1.03 has been released. New Features / Improvements · Added Autoplay Settings , allowing you to change how Autoplay behaves. You can configure this from Autoplay Settings in the Options menu. When Default is selected, Autoplay behaves the same as before. When Prioritize Crystals is selected, Autoplay will prioritize mining Crystal Nodes without avoiding enemies, bosses, or boss at…