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AstracolypseNewsAstracolypse v0.2.1 Alpha Patch
In-game event

Astracolypse v0.2.1 Alpha Patch

Astracolypse · published 11 Jul 2026, 02:08 UTC

All newsPlayers around this dateRead on Steam

Astracolypse has been ported to Unreal Engine 5.8 in this update. The porting process ate up a little more time than anticipated. The largest benefit of this transition is that it allows us to utilize Lumen Lite on low and medium global illumination settings. This retains global illumination in all settings, at improved performance.

Building

  • The building system is now fully controllable with a gamepad. We also made some adjustments to some of the existing gamepad controls to streamline the process.

  • You can now destroy placed structures.

  • The control hint display when placing buildings, will now adjust its tips to custom keybindings, if present.

Combat

  • Many abilities have been given an FX pass.

  • Added a variety of screen effects to indicate when a player has taken damage. There are different effects for different types of damage, and the magnitude of the effect reflects the effectiveness of the incoming attack.

Graphics

  • We've ported Astracolypse to Unreal Engine 5.8. The largest benefit of this for is that low to medium graphics settings now utilize the new Lumen Lite mode. This offers improved global illumination performance.

Sound

  • Added new sound effects to the orc Rapid Strikes ability.

  • Fixed an issue with sound effects on Shieldbreaker not all obeying volume settings.

User Interface

  • The quick-time indicator has been moved to the right center portion of the screen.

  • You can now rebind all building actions.

  • When using a gamepad it will prefer displaying the gamepad keybindings, if available.

  • Fixed an issue with keybinding to the Gamepad A button.

More from Astracolypse

Other announcements

All news
In-game event10 Sep 2026Astracolypse 0.4 Patch and Playtest SignupsThe Astracolypse v0.4 patch is now available in closed testing. This build features a slew of UI-related improvements. The entire UI has been reskinned and received a number of feature improvements. We've also introduced a new Skill Tree system with branching trees. This is a major improvement over what was available during Steam Next Fest. It features branching skill trees, new perks, and upgr…In-game event16 Aug 2026Astracolypse v0.3.2 Patch Rounds Out AbilitiesAs we continue to push toward an Early Access release later this year, our focus for this update has turned back to combat, specifically adding new special abilities to the playable classes. This patch focuses primarily on the balance and implementation of abilities, but does not necessarily include the final FX or animations for those abilities. We wanted to ensure that each class received its…In-game event2 Aug 2026Astracolypse v0.3.1 Alpha Patch ReleasedAstracolypse's v0.3.1 Alpha Patch is focused on refinement ahead of the next Playtest. This includes a new Tip system, along with refinements to the Expedition, Research, Save Systems, and more. Construction · Adjusted the building category display, so that it is now easy to determine which category you are currently viewing on the radial menu. · Made visual improvements to the building interfa…