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Pick Three!!!NewsPatch 1.2: Big Hits and Blocks
In-game event

Patch 1.2: Big Hits and Blocks

Pick Three!!! · published 3 Jul 2026, 11:30 UTC · build 24037332

All newsPlayers around this dateRead on Steam

At the time of this update, we have now sold 100 units of this game. Even though I'm proud of the game, I still am so surprised by how many people actually love it. Again, we could not thank you all enough for your support.


We now have a Discord server for all Eelpunk Studios games. That's only 2 right now, but 2 is plenty.
https://discord.gg/QTrsuakMsD


Content

  • 3 New Legendary!!! Augments: Bob and Weave, Downplaying, Null and Void

  • 1 New Rare… Augment: Recycling

  • New Stat (Base Rarity: Legendary!!!): Barriers

  • New Enemy Archetype: Reinforced

  • The Random archetype can now invest in Barriers.

  • New Endless Boss Archetype: Blessed

  • New Weapon: Hammer

  • 3 New Colors: Nevermore, Drowned, Bleeding Brick Wall. These are darker than the standard colors, which are all vibrant to work with the game’s color logic, but I thought they were cool.

  • 8 New Achievements: Idol of Blessing, Hammer Win, The Chaos Forger, Very Well-Protected, Free of Possessions, They Love Me, Big Hits, Untouched by Chaos

The main focus of the new content is defense. Besides the classic Immortality Combo, there were not many defensive options that scaled well enough to function in Endless. Even though I still am not balancing for Endless (Example: I don’t care to nerf the Immortality Combo because it’s basically impossible to pull off until Endless), the new defensive options should be reasonable but satisfying alternatives to the Immortality Combo that scale very effectively.

Balance

  • Increased Chakram’s base damage from 2 to 2.25

  • Puppet Master REWORK: Instead of healing when you use a Redirect, Puppet Master now gives a Redirect whenever you collide with the enemy.

  • The Fan-Favorite Stat can no longer roll the same stat twice in a row when rerolled.

  • Increased the base rarity scaling for the Fan-Favorite Stat. Base Epic+ stats should be more rewarding as a Fan-Favorite Stat now.

  • Increased the base rarity scaling for fan cost/gain from “Take a Sponsor” and “Do a Challenge”. Base Epic+ stats will now cost more to gain, but are now worth more to sacrifice.

  • Slightly increased the bonus damage that enemies gain per Investment Point spent into it.

  • Buffed Dramatic Release so that the explosion additionally deals an instance of Speed Damage.

  • Redirects no longer cancel Lunges. They also now allow you to move while winding up an attack (relevant for Josef and now Hammer).

  • Redirecting while winding up an attack when you have Clocking in Overtime now completes the attack instead of saving the extra attack for after the windup.

  • Crit Chance now provides a benefit past 100%, rolling chances to Chain Crit.


Misc/Bugfixes

  • There is now an extra confirmation when pressing the “End Run” button.

  • Fixed the following sounds not being affected by either sound or music volume: Card Appear, Card Pick, Epilepsy Warning

  • Polished ball-on-ball collision logic to fix some edge cases.

  • Fixed bug where the Random archetype was getting much less stats out of its investment points than usual.

  • Adjusted the wording of various weapon and boss descriptions. 

  • Fixed the keyword pop-up for Add Burst not showing up in the Blacksmith menu.

  • Fixed a bug where Fans would not fire while the player is charging up Josef’s shot.

  • Added an indicator for when the Ref’s Booth rarity guarantee is active.

  • Fixed a bug where the Ref would say a “fight end”-category line when the enemy wins their first Round while they’re at Last Chance.

  • Added the keyword pop-up for your weapon in the “My Weapon” menu.

  • There is now a Discord icon in the bottom left of the main menu.

More from Pick Three!!!

Other announcements

All news
Game update9 Jul 2026Small Emergency Bugfix PatchBugfixes · Fixed a long-standing bug where rerolling in the Blacksmith would roll the Bank's interest as if you visited the Blacksmith again. A huge thanks for the player in the Discord that reported this, as I encountered this bug but never found the cause. · Fixed Evan being able to damage the player during Bob and Weave. Balance · Evan no longer heals when hitting Barriers. Might undo this,…Game update18 May 2026Tiny Bugfix UpdateThank you all for the continued support. | Thank you all for the continued support. | Thank you all for the continued support. Balance · Hate-Watching's first stack now provides 200% less fan loss instead of 100%. Visual/Other · Added special Ref lines for fights ending. · Added some Ref lines to rounds ending (we forgot to include them). · Increased chance of a rare Ref line being spoken by ab…In-game event29 Apr 2026Patch 1.1: Banks and BracketsBy the time this update has come out, Pick Three!!! now has 300+ wishlists and 50+ units sold. This was much more than expected as our first release, and we are incredibly thankful for everyone who has supported the game. Content · New Weapon: Lantern. · New Mechanic: Bank (Blacksmith). You can deposit and withdraw Gold from a bank in any Blacksmith. Every time you visit the Blacksmith, the Gol…