Status
SteamPeaks
ChartsSalesUpcomingPatchesNewsCalculator
New on SteamEvery app, DLC and depot the minute Steam creates itAppsEvery app on Steam, newest change firstPackagesSubs and bundles, and what each containsDepotsDepots, manifests and install sizesTagsSteam's user tags and the games under themDevelopers & publishersCompanies and their cataloguesTechnologiesEngines, SDKs and anti-cheat found in the filesChange historyEvery PICS changelist as it lands
SignalsNineteen readings of the whole catalogueCompareAny games side by sideRecordsAll-time peaks and the days they were setReportsWeekly and monthly write-upsAlerts & newsroomWatch a game, get told when it movesSteam statusIs Steam up, right nowWeb API explorerTry the endpoints in the browser
NewsSteam's own announcements and the sales calendarCalculatorWhat a Steam account is worth, and its pile of shame
/
Sign in
/
SteamPeaks
The ultimate resource for Steam data.
ExploreChartsSalesSales and festsUpcomingPatchesNewsRecordsTrendingSignals
DatabaseAppsPackagesDepotsTagsDevelopersTechnologiesChange history
ToolsCalculatorCompareSearchAlertsSteam statusAPI
SiteMethodologyFAQDiscordSupportSign in via Steam
Not affiliated with Valve or Steam. Game names and artwork belong to their owners. All times UTC.
PrivacyCookiesFair useStatus
Incremental RagebaitNewsResponding To Feedback!
In-game event

Responding To Feedback!

Incremental Ragebait · published 28 Jun 2026, 10:59 UTC

All newsPlayers around this dateRead on Steam

Hello There, Fellow Ragebaiters!

In response to the comments under my last Devlog I experimented and managed to implement a new big change. Folder Deletion.

Now when you start a new save the entire save folder will be deleted rather than individual files which will stop file corruption from being an issue. Now even if you have a corrupted save you do not need to manually delete the save file to fix it.

Also, some of you managed to reach a variable limit of damage causing it to crash so I added a limit of 1 000 000 000 000 000 to the value of attack damage upgrade.

The rest of changes and their reason seems to be self explanatory, I will add a star on these which were suggested so that everyone is credited for their feedback.

Here is the list of changes

  • increased Concordia damage reduction, from 33% to 50%

  • Decreased efficiency scaling 3 times

  • Optimised game performance in late game,

  • Fixed the issue of nodes spawning on each other,

  • Added animation to stat highlight,

  • Added an option to just click a button and money is automatically spent on upgrades *

  • Added Damage reduction to all bosses

  • Changed file deletion when resting the game from target files to entire folder

  • Made upgrade nodes save their old connections so they are not randomised each save load *

  • Doubled enemy attack cool down bar width and increased its height to make it more noticeable

  • Made it so that icons in the buildings tab also show their description *

  • Changed minimal quality from 125% to 150%

  • Added a damage stat limit on 1 000 000 000 000 000

Have a successful day!

Leon.D

More from Incremental Ragebait

Other announcements

All news
Game update5 Sep 2026Dialouges FixHello there, Ragebaiters! Some of you have pointed out that not all dialogues are working correctly, so I went ahead and made some fixes · Fixed Lucifer's last set of weapons dialogue · Fixed Dagon's dialogue describing the level boss's nature · Fixed Dagon's game end dialogue Have a great day! Leon.DMajor update30 Aug 2026New Features! Version 1.1Hello there, fellow Ragebaiters! Price down to 3.99! Dialogue replaying, Income Graphing, A New Character, and 9 new dialogues were added!Income Graphing System Income Graph · Bar Chart and Line Chart Option · Can increase and decrease the range · Add a new point after each match · Saves income in Data files Dialogue Rewatching Change List · Additional check: "Do you want to make a new game?" w…Game update3 Jul 2026Fixed LifeStealHello there, Ragebaiters. In the last update due to damage being optimised and re-coded, health from life steal was being directed to your enemies and not to you. Now that's fixed Also I fixed stat descriptions showing up when you hover over a hidden stat. Have a successful day. Leon.D