Hello everyone,
I’m starting this dev log to share a bit of my development journey with you.
My top priority right now is releasing a playable demo.
I am aiming to include at least three main levels and one arena level in the demo.
Below are some screenshots of the early stages and the levels I'm currently working on:
The core mechanics of the game are functioning well,
and I am currently fine-tuning the numbers and experimenting with various adjustments to get the balance right.
There is still plenty of work left to do regarding UI improvements, general game systems, and bug fixing,
but I am working consistently to get the demo out to you as soon as possible.
Lastly, I’d like to introduce one of the game’s primary weapons: the [Magnum Punch].
Designed for precision, this weapon features high accuracy and a strong critical damage multiplier.
It specializes in well-placed, powerful shots, and its secondary fire [Fanning] mode allows you to compensate for the lack of raw firepower.
Thank you for your interest, and I look forward to sharing more updates soon.