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GONE FishingNewsAQUARIUM + New Characters +Changes +Optimizations + Fixes
In-game event

AQUARIUM + New Characters +Changes +Optimizations + Fixes

GONE Fishing · published 9 Jun 2026, 22:21 UTC

All newsPlayers around this dateRead on Steam

yo

back with some more content action for yall

cooking up a final boss fight rn so that you can once and for all conquer GONE Fishing

its gonna go crazy

Added Aquariums

https://gonefishing.gg/aquarium

Players now have their own personal aquariums on their profiles.

  • Catch and collect rare fish

  • Sell your catches to acquire new bait and rod upgrades

Added 5 new Character Models 

  • Need to re-equip your skins after this update due to it conflicting with the old system.(you will get weird character texturing otherwise

  • New Character Cosmetics coming, many will be unlockable via player level & achievements.

CHANGES

  • Added Father Shark as a rare spawn to Arctic Map

  • Added Gigatoad as a rare spawn to jungle

  • Day bonus to bait score now caps at day 60 (was day 40).

    • Max bonus: +50% to bait score.

    • Rolled value: RandomFloat(bonus / 2, bonus), where bonus = Day × 0.0083, clamped to 0.5.

  • More gpu optimizations for the swamp map

  • Added an input prompt displaying how to reel in fish

  • You can now stop an emote by pressing the emote button again

  • Changed the default key of VOIP to “V”

  • Bait is now saved on Jeremy Wade difficulty

  • Made so Sleeping Troll will now retreat when he gets too close to cabin.

  • Fixed an issue where Sleeping Troll would bug out when running past tnt after trying to go to bed.

  • Fixed an issue with the escape mini game that would cause it to eventually become impossible to complete

  • Fixed an issue where dead players could be heard over VOIP

  • Fixed an issue where voip would be enabled by default

  • Fixed an issue where players spectating (dead players) could not hear voip

  • Fixed an issue where the UI Icon for the Red Drum was mistakenly the striped bass.

  • Fixed a collision bug on the lake map

  • Fixed an issue that would prevent players from being able to invite other players in the lobby

  • Fixed Some Grammatical Mistakes.

thank you for playing gone fishing

love you long time

More from GONE Fishing

Other announcements

All news
Game update18 Sep 2026Fish Dup, Clam exploitsyoo im about to do a mean thing · Fish duplication via two players spamming interact at the same time has been patched · Fixed an exploit where picking up a clam with a pearl in it would cause the original fish to be spawned again · Fixed some collision issues on the lake map thanks for playing GONE Fishing love you long timeIn-game event18 Sep 2026MUSKET, New Bait, TNT, stuff n thingsyoo couple of things for yall today, including some blasting Given that 1.0 will be going live October 19th, I am holding back some of the new content to make 1.0 extra juicy. You may have noticed there has not been as much new content recently because of this. I will continue pushing changes and bug fixes throughout the next 30 days, but do keep in mind it will be a little light on new content…In-game event16 Sep 2026Catch report, Beer Change, and Fix it Flounderyoo Couple of things for yalll today. Gonna start working on adding the musket/blunderbuss tomorrow. You finally get to start shooting some of these monsters Changes / Additions · Added a new catch report that will tell you which multipliers are boosting a fish's value. This is visible right after you catch a fish. This setting can be toggled off/on in the gameplay options menu · Drinking a bee…